Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14414088559135283970 44 astronautfromHyrule the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 30, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:39 (823 turns). astronautfromHyrule the Conjurer (DrCj) Turns: 823, Time: 00:05:39 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 39% Magic: 2/6 EV: 5 Int: 18 God: Gold: 54 SH: 0 Dex: 11 Spells: 3/6 levels left rFire + . . j - +0 whip rCold . . . e - +0 buckler rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... d - ring of resist corrosion Stlth ++ l - ring of protection from fire HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: held A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons f - a +0 short sword j - a +0 whip (weapon) n - a +0 sling Armour e - a +0 buckler (worn) Jewellery d - a ring of resist corrosion (worn) l - a ring of protection from fire (worn) Scrolls g - a scroll of revelation i - a scroll of fear o - 2 scrolls of summoning Potions c - a potion of haste h - a potion of curing {unknown} m - a potion of attraction {unknown} p - a potion of enlightenment {unknown} Talismans k - an inkwell talisman Skills: + Level 0.3 Maces & Flails + Level 2.2 Dodging + Level 1.9 Stealth + Level 0.8 Unarmed Combat + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 4% 1 b - Searing Ray Conj 36% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 11% 1 Confusing Touch Hex 1% N/A 63% 3 Fulminant Prism Conj/Alch 5% 3d7 73% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 73% 4 Dispel Undead Necr 1% 3d6 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Magic courses through your body. You stop channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the ribbon worm. The ribbon worm bites you but does no damage. The searing ray misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. You finish channelling your searing ray. The ribbon worm bites you! You die... .............. ####.......... .### ## #........#### ...## .# #......[.... >...### .####.#.##.#.### .#....# †.....#.##.....##...... †...#...............# )......(........w..?# .......<........@...# (.........#####.##### ........### #.# .....##.... #.# ...<.###### ... >....# ### ...#.# ####.. You could see a ribbon worm (catching breath). Vanquished Creatures 2 adders (D:2) A giant cockroach (D:1) 2 hobgoblins 3 quokkas 3 ball pythons 4 bats 4 endoplasms A frilled lizard (D:1) 3 goblins 2 kobolds 7 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astronautfromHyrule the Draconian Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 348 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 447 | D:1 | Learned a level 2 spell: Searing Ray 639 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 823 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, glass_columns_b D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.2 Maces & Flails | | 0.3 Stealth | | 1.9 Unarmed Combat | | 0.8 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Short sword || 16 Unarmed || 4 Tailslap || 9 Whip || 41 Cast: Magic Dart || 30 Searing Ray || 6 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 63 Dodge: Dodged || 32 Block: Buckler || 14