Dungeon Sprint DCSS version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 3005037216728987596 21 astronautfromHyrule the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on July 1, 2025. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (19 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:42 (177 turns). astronautfromHyrule the Conjurer (DrCj) Turns: 177, Time: 00:01:42 Health: -7/20 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 1/5 EV: 11 Int: 18 God: Gold: 8 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no teleportation @: very slightly contaminated A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 8 gold pieces. Inventory: Potions a - 2 potions of magic c - a potion of heal wounds d - a potion of haste Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 2.1 Stealth + Level 0.3 Unarmed Combat + Level 2.4 Spellcasting + Level 6.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 26% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Launch Clockwork Bee Frge 2% N/A 45% 3 Forge Blazeheart Golem Fire/Frge 2% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 1 runed door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You miss the human. The human is severely wounded. You hit the human. You tail-slap the human. The human is almost dead. The human hits you but does no damage. You punch the human! You kill the human! Your Dodging skill increases to level 2! Your Stealth skill increases to level 2! Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 2! You see here a human corpse. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You recover from your berserk rage. Crazy Yiuf the Enlightened comes into view. He is wielding a +3 quarterstaff of chaos. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are electrocuted!! Ouch! That really hurt! You die... ▓<..#...#### ▓...#......## .# ▓..##.......# .# ▓##.##.##..†# ..# ##.##.###..# ..# ▓#.####†##..# ...+ ▓.###..##..## #...# ▓#.....##..###....# ###..##†..##@....# ##..##....#..j...# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see Crazy Yiuf. Vanquished Creatures A human (D) An endoplasm (D) 3 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | astronautfromHyrule the Draconian Conjurer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 125 | D | Reached skill level 6 in Conjurations 125 | D | Reached XP level 2. HP: 11/20 MP: 1/5 157 | D | Learned a level 2 spell: Searing Ray 169 | D | Noticed Crazy Yiuf 177 | D | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.1 Conjurations | 6 | 6.1 Fighting | | 0.1 Unarmed Combat | | 0.3 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Tailslap || 1 Punch || 1 Cast: Magic Dart || 11 Searing Ray || 1 Use: Potion || 3 Scroll || 1 Armour: Skin || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 186 | 186 | 0 | 67 | 0 | 1 | 186.0 | Dungeon | 186 | 186 | 0 | 67 | 0 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 186 daAuts