athenapneumatics Level 1 of the Dungeon (0, 0, D:1) 2 flux baubles (5, 5, D:1) a +0 club (11, -45, D:1) a +0 short sword 3 stones (11, -36, D:1) a bat corpse (skeletalised by now) (14, -44, D:1) a +0 whip of venom (38, -30, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (40, -2, D:1) a hobgoblin corpse (skeletalised by now) (54, -33, D:1) a +0 dagger a kobold skeleton (66, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 2, D:2) a +0 leather armour (13, -22, D:2) a rat corpse (skeletalised by now) (15, 13, D:2) a rat corpse (skeletalised by now) (17, -28, D:2) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (20, -1, D:2) a +0 dagger 3 stones (23, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (23, 9, D:2) a rat corpse (skeletalised by now) (26, -4, D:2) a +0 hand axe (30, -29, D:2) a +0 dagger a +0 robe (31, -12, D:2) a +0 leather armour (31, 1, D:2) a +0 chain mail (32, -19, D:2) a bat corpse (skeletalised by now) (35, -12, D:2) a hobgoblin skeleton (36, 7, D:2) a +0 club (37, -6, D:2) a +0 whip a +0 club (40, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (52, -7, D:2) a rimehorn talisman (55, -3, D:2) a +0 whip Level 3 of the Dungeon (7, 34, D:3) a ball python corpse (skeletalised by now) (23, -1, D:3) a +0 flail (29, 18, D:3) a +0 club (31, 37, D:3) a +0 short sword a +0 chain mail (37, 7, D:3) a rat corpse (skeletalised by now) (45, 31, D:3) a frilled lizard corpse (skeletalised by now) (46, 10, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 heavy glaive (3000 gold) the sanguine talisman of Dishonour {Rampage rC+ rN+} (10560 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rN+: It protects you from negative energy. the amulet of Spring {*Slow rF+ Regen+ Dex+4} (4680 gold) [amulet of regeneration] *Slow: It may slow you when you take damage. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). the +0 leather armour of the Zankallala {Harm Str+3} (1530 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). It cannot be enchanted further. the air staff "Inej" {^Contam rElec rF+ Int+3 Stlth+ Air} (4250 gold) [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. the +1 leather armour of Filth {Harm *Silence Will+ Int+3} (2030 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 ring mail of Ukylenli {rF- rCorr Dex-2 Stlth+} (820 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the -2 pair of boots "Omaokeig" {Rampage rPois Will+} (1130 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the wellspring talisman "Evolege" {Rampage Str+4} (3890 gold) [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). the +1 cloak of Macaroni {Str+3 Dex+3 SInv} (3330 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the conjuration staff of Cataclysm {Str+2 Dex+3 Conj} (4250 gold) [staff of conjuration] Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the amulet "Ubeatug" {Wildshape Str+3 Dex+3} (4960 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). the +11 short sword "Powuofir" {freeze, *Rage rPois Str+6 Dex+2} (8630 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Igoant {rF+ Dex+5 Slay+4} (6050 gold) [ring of slaying] rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +5 ring mail "Hyuplih" {rCorr} (4160 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the conjuration staff "Jobiyzos" {*Slow rElec rPois Int+4 Conj} (4600 gold) [staff of conjuration] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the earth staff "Gackawai" {*Slow rElec Str+3 Int+3 Earth} (4600 gold) [staff of earth] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. the ring "Maij" {rPois rC- rN++} (2840 gold) [ring of positive energy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. the riddle talisman of a wizard's laboratory {Int+4} (9600 gold) [riddle talisman] Int+4: It affects your intelligence (+4). the amulet "Jaibrypn" {rPois rC+ Regen+ Int+2} (5240 gold) [amulet of regeneration] rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). (0, 0, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (8, -4, D:4) a +0 dagger a +0 dagger a goblin skeleton (9, 3, D:4) a +0 whip (10, -15, D:4) a +0 cloak (10, -9, D:4) a hobgoblin skeleton (10, -8, D:4) a +0 club a goblin skeleton (17, -25, D:4) a +0 club a +0 club a goblin skeleton a hobgoblin skeleton a goblin skeleton (18, -16, D:4) a scarab talisman (20, -21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, -39, D:4) a +0 mace an orc skeleton (25, -31, D:4) a +0 leather armour (26, -31, D:4) a +0 club a +0 sling a goblin skeleton (27, -29, D:4) a +0 club a goblin skeleton (29, -29, D:4) a +0 animal skin a +0 club a +0 helmet of ice the hobgoblin skeleton of Robin (29, -19, D:4) a +0 sling (30, -28, D:4) a +0 dagger a goblin skeleton (30, -26, D:4) a +0 club a +0 sling (32, -46, D:4) a +1 vampiric whip (37, 8, D:4) a +0 trident (43, -36, D:4) a ball python skeleton (44, -13, D:4) a hound skeleton Level 5 of the Dungeon (8, 25, D:5) an inkwell talisman (11, 40, D:5) a +0 leather armour (19, -9, D:5) a +0 hand axe (19, 20, D:5) a +0 plate armour (22, 27, D:5) a +0 whip (34, 5, D:5) a +0 hand axe (35, 3, D:5) a +0 short sword a +0 ring mail (37, 12, D:5) a +0 robe (38, -1, D:5) a +0 trident a +0 leather armour an orc corpse (44, 19, D:5) a +0 falchion (44, 21, D:5) a +0 mace (46, 19, D:5) a +0 hand axe (46, 21, D:5) a +0 spear (53, -1, D:5) the rimehorn talisman "Ceesmunost" {rElec rF+ rN+ Slay+3} [rimehorn talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (59, -4, D:5) a scarf of resistance the Ecumenical Temple