athros Level 1 of the Dungeon [Shop] Vyhemisk's Antique Weapon Shoppe a trident (70 gold) a quarterstaff (100 gold) a dagger (40 gold) a warped battleaxe (300 gold) a spear (60 gold) a spear (60 gold) a dagger (40 gold) [Shop] Kodadd's General Store a scroll of noise (14 gold) a potion of heal wounds (unknown) (112 gold) a +0 leather armour (28 gold) a +0 chain mail (84 gold) 3 potions of mutation (unknown) (336 gold) 3 poisoned darts (25 gold) a Trismegistus Codex (504 gold) the +12 glaive of Prune {freeze, Prune} (1190 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. [Shop] Xumere's Jewellery Shoppe a ring of protection from fire (325 gold) a ring of see invisible (unknown) (195 gold) a +6 ring of intelligence (unknown) (468 gold) the ring of Sirelet {^Contam EV+5 Str+5 Int+9 Slay-5} (595 gold) [ring of evasion] ^Contam: It causes magical contamination when unequipped. EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). Int+9: It affects your intelligence (+9). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). a ring of poison resistance (unknown) (260 gold) a scarab talisman (325 gold) a ring of see invisible (unknown) (195 gold) a +5 ring of evasion (unknown) (468 gold) an amulet of guardian spirit (unknown) (390 gold) [Shop] Nyquevaz's Jewellery Shoppe the ring "Wuqoigun" {rN+++ rCorr Int+6 Dex-3} (886 gold) [ring of intelligence] rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex-3: It affects your dexterity (-3). an amulet of guardian spirit (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) a +6 ring of intelligence (unknown) (504 gold) the ring of Noiqybe {rElec Will+ Int+2 Dex+5 Slay-2} (634 gold) [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +4 ring of protection (unknown) (504 gold) a +4 ring of protection (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 10, D:1) a +0 club (9, -2, D:1) a +0 dagger (16, -7, D:1) a +0 scale mail a +0 club (17, -9, D:1) 2 poisoned darts a +0 club a hobgoblin skeleton a jackal skeleton a jackal skeleton (18, -28, D:1) a jackal corpse (skeletalised by now) (19, -22, D:1) a +0 club a goblin skeleton (19, 15, D:1) a +0 whip 4 stones a kobold skeleton (21, 11, D:1) a +0 war axe (36, -11, D:1) a +0 short sword (38, 7, D:1) a +0 ring mail (42, -6, D:1) a +0 club 3 stones (52, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 stones (10, 7, D:2) a +0 mace (11, 23, D:2) a frilled lizard corpse (skeletalised by now) (12, 7, D:2) 5 stones a +0 short sword a kobold skeleton (13, 23, D:2) a +0 whip a kobold skeleton (17, 19, D:2) a +0 club a kobold skeleton (21, 30, D:2) a frilled lizard skeleton (22, -4, D:2) a +0 spear (25, -3, D:2) a frilled lizard skeleton (26, -1, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (29, 21, D:2) a +0 dagger (32, 3, D:2) a rat skeleton (33, 10, D:2) a leather armour (35, -7, D:2) a hand axe (41, 9, D:2) a scroll of noise (44, 0, D:2) a +0 club Level 3 of the Dungeon (18, -2, D:3) a +0 club a goblin skeleton a hound skeleton (20, -1, D:3) a +0 whip 2 stones a kobold skeleton (20, 21, D:3) a bat corpse (skeletalised by now) (33, -3, D:3) an adder corpse (skeletalised by now) (34, -3, D:3) a +1 heavy sling (42, -4, D:3) a quokka corpse (skeletalised by now) (45, 8, D:3) a mace (45, 19, D:3) a +0 club a goblin skeleton (47, 2, D:3) a ring mail (47, 14, D:3) a potion of lignification (54, 24, D:3) a flail