Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 3787515341824419698 0 auri the Sneak (level 1, 0/13 HPs) Began as a Spriggan Enchanter on Nov 23, 2025. Constricted to death by Ijyb (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:15 (7 turns). auri the Sneak (Spriggan Enchanter) Turns: 7, Time: 00:00:16 Health: 0/13 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 6 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv + (no ring) Will ..... (no ring) Stlth HPRegen 0.22/turn MPRegen 0.09/turn %: no teleportation @: berserking, grasped by roots, constricted, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 2.6 Dodging + Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 14% N/A 14% 2 Dazzling Flash Hex/Fire 14% N/A 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Welcome, auri the Spriggan Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +3 dagger of electrocution, wearing a +3 leather armour of poison resistance and carrying a wand of roots. There is an open door here. The helpless Ijyb fails to defend herself. You puncture Ijyb! Ijyb is heavily wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +3 dagger of electrocution. The grasping roots constrict you. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +3 dagger of electrocution. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | auri the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 2 | D | Noticed Ijyb 7 | D | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 2 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 5