Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 16769761991040992160 366 avangion the Conjurer (level 6, -8/36 HPs) Began as an Octopode Conjurer on Nov 1, 2024. Mangled by a gnoll bouda ... wielding a +0 whip (12 damage) ... on level 5 of the Dungeon. The game lasted 00:04:23 (2520 turns). avangion the Conjurer (Octopode Conjurer) Turns: 2520, Time: 00:04:23 Health: -8/36 AC: 1 Str: 7 XL: 6 Next: 68% Magic: 4/20 EV: 12 Int: 22 God: Gold: 111 SH: 0 Dex: 10 Spells: 9/12 levels left rFire + . . b - +2 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . c - ring of magical power rCorr . P - ring of poison resistance SInv . F - ring of protection from fire Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons b - a +2 dagger of holy wrath (weapon) Jewellery c - a ring of magical power (left tentacle) F - a ring of protection from fire (on tentacle) P - a ring of poison resistance (right tentacle) Scrolls d - 3 scrolls of identify {unknown} e - 2 scrolls of acquirement {unknown} g - a scroll of enchant armour {unknown} h - a scroll of vulnerability {unknown} Potions a - a potion of magic f - 5 potions of heal wounds {unknown} i - a potion of lignification {unknown} Skills: - Level 3.0 Dodging - Level 4.0 Stealth + Level 3.5 Spellcasting * Level 6.2 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 21481 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 whip. Your magical contamination has completely faded away. You now have 9/20 mp. The searing ray hits the gnoll! The gnoll is severely wounded. A gnoll bouda comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. You now have 8/20 mp. The searing ray hits the gnoll. The gnoll is almost dead. You now have 7/20 mp. The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 spear (82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) You now have 5/20 mp. The searing ray hits the gnoll bouda. The gnoll bouda is moderately wounded. The searing ray misses the gnoll. The gnoll bouda hits you with a +0 whip! You die... ........##..........# ##......#.....#.....# ###...##.).)......# ###.'...........# . . #####........# ...#. ###......# ......########...## #.......######.# .............##@# .............##g# ..............).# ...).........g.## ...............# ####...........# #...........# #...........# #.....###.### You could see a gnoll bouda and a gnoll. Vanquished Creatures A black bear (D:5) An ogre (D:5) A hound (D:5) 8 gnolls An adder (D:2) 2 ufetubi (D:5) A ribbon worm (D:2) A dart slug (D:2) An orc (D:3) 3 endoplasms 6 giant cockroaches 12 goblins A hobgoblin (D:1) 4 kobolds 4 quokkas 3 ball pythons (D:1) 6 bats 4 frilled lizards 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 420 | D:1 | Learned a level 2 spell: Searing Ray 525 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1213 | D:2 | Reached XP level 4. HP: 16/27 MP: 7/7 2063 | D:3 | Reached XP level 5. HP: 31/31 MP: 9/9 2286 | D:3 | Reached skill level 5 in Conjurations 2299 | D:3 | You fall into a shaft and drop 2 floors! 2299 | D:5 | Entered Level 5 of the Dungeon 2361 | D:5 | Noticed a black bear 2365 | D:5 | Killed a black bear 2366 | D:5 | Reached XP level 6. HP: 36/36 MP: 10/10 2410 | D:5 | Reached skill level 6 in Conjurations 2509 | D:5 | HP: 1/36 [ufetubus (1)] 2520 | D:5 | Mangled by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, nicolae_grassy_gnolls D:2: layout_basic, minmay_worlds_worst_comb D:3: layout_loops_corners, hellmonk_ecumenical_altar_dog_temple, uniq_pargi D:5: minmay_skewed_foursquare, layout_basic, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.0 Conjurations | 5 6 | 6.2 Dodging | 3 | 3.0 Spellcasting | 3 | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 1 || 3 Constrict | 2 | || 2 Cast: Magic Dart | 68 | 62 || 130 Searing Ray | 4 | 8 || 12 Armour: Skin | 2 | 16 || 18 Dodge: Dodged | 3 | 26 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2517 | 2493 | 24 | 0 | 2214 | 4 | 629.2 | Dungeon | 2517 | 2493 | 24 | 0 | 2214 | 4 | 629.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1054 daAuts D:1: 971 daAuts D:3: 270 daAuts D:5: 220 daAuts