Dungeon Crawl Stone Soup version 0.33-a0-297-g2694494baf (webtiles) character file. Game seed: 12632398366910464319 2 avangion the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Nov 4, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (60 turns). avangion the Conjurer (Demigod Conjurer) Turns: 60, Time: 00:00:25 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 0/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5939 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History An endoplasm comes into view. The jackal bites you. You take 1 damage, and have 5/14 hp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. You now have 1/5 mp. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You now have 0/5 mp. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/14 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 1/14 hp. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. You die... ..[ #.# #.# #.# #.# #.# # #####.## .####g###......# J....hhh@.##..## .####r######..# # #..# ##[.# . #...# ..###.#.## #>.......# #........# ##.......# You could see a quokka, 3 jackals and a hobgoblin. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 60 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 25 Cast: Magic Dart || 6 Armour: Robe || 19 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 23 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 23 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts