avangion Level 1 of the Dungeon (8, 5, D:1) a bat corpse (skeletalised by now) (9, -10, D:1) a +0 whip (11, 0, D:1) a +0 club a stone (18, 26, D:1) a +0 quarterstaff (19, -24, D:1) a +0 club (19, -22, D:1) a +0 antimagic short sword a stone (20, 26, D:1) a rimehorn talisman (26, -19, D:1) 2 boomerangs (28, -24, D:1) a jackal corpse (skeletalised by now) (28, 15, D:1) a +0 dagger (31, -24, D:1) a jackal corpse (skeletalised by now) (34, -19, D:1) a ball python corpse (skeletalised by now) (39, -10, D:1) a quill talisman (47, 5, D:1) a +0 ring mail (50, -14, D:1) a +0 leather armour (50, 11, D:1) 4 stones (57, -12, D:1) a frilled lizard skeleton (57, -8, D:1) 7 stones (59, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Acinyxoz's Book Shoppe a book of Burglary (220 gold) a manual of Dodging (800 gold) a book of the Grave (280 gold) the Opusculum on Gusty Chrysopoeia (480 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Olgreb's Toxic Radiance Alchemy 4 c - Sculpt Simulacrum Ice/Alchemy 6 d - Maxwell's Capacitive Coupling Air 8 a book of Callings (280 gold) Saakuet's Compendium of Industrial Left-Handed Ceremonies (340 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 My Sojourn through Swampland (240 gold) a Treatise on Traps (300 gold) a Handbook of Applied Construction (240 gold) a Young Poisoner's Handbook (200 gold) (3, -8, D:2) 8 stones (4, -7, D:2) a +0 ring mail (7, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, 15, D:2) a +0 spear (9, 24, D:2) a +0 ring mail (17, -3, D:2) a +0 war axe (19, 1, D:2) a +0 plate armour (20, 1, D:2) a +0 short sword a kobold skeleton (24, 25, D:2) 6 poisoned darts (24, 29, D:2) a frilled lizard corpse (skeletalised by now) (25, -9, D:2) 2 stones (27, -6, D:2) a +0 long sword (34, 3, D:2) a +0 club a rat skeleton a goblin skeleton (36, 24, D:2) a +0 ring mail (37, 2, D:2) a +0 whip 6 stones a kobold skeleton (38, -10, D:2) 6 large rocks (39, 4, D:2) a +0 club a goblin skeleton (40, 5, D:2) a +0 short sword a kobold skeleton (40, 19, D:2) a ball python corpse (skeletalised by now) (45, -10, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, -1, D:3) a +0 dagger a +2 sling of draining a goblin corpse (skeletalised by now) (4, -10, D:3) a +0 club (7, -6, D:3) a +0 leather armour (25, 20, D:3) a +0 dagger 4 stones a kobold corpse (26, 13, D:3) 5 stones (28, 20, D:3) a +0 barding (39, 21, D:3) a +0 dagger (41, 20, D:3) a potion of mutation