avangion Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 1, D:1) 2 stones (10, -23, D:1) 5 stones (10, -6, D:1) 5 stones a +0 short sword (10, -3, D:1) a ball python skeleton (12, -10, D:1) a +0 robe (15, -4, D:1) a +0 ring mail (17, 9, D:1) a bat skeleton (21, -27, D:1) 8 stones (23, -23, D:1) a +0 glaive (25, -15, D:1) a +0 whip (28, -17, D:1) a rat skeleton (28, 9, D:1) a frilled lizard corpse (skeletalised by now) (42, -20, D:1) a +0 leather armour (45, 4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 24, D:2) a +0 dagger a kobold corpse (skeletalised by now) (6, 8, D:2) an adder corpse (skeletalised by now) (7, 24, D:2) a +0 dagger (9, -5, D:2) a +0 short sword (12, 18, D:2) a +2 halberd of venom (13, 2, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (13, 21, D:2) a quokka skeleton (16, 23, D:2) the +4 leather armour "Beokk" {rC+ Str+4 Int+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (17, 17, D:2) a +0 spear (18, 3, D:2) a +0 dagger (18, 18, D:2) a +0 sling (21, 17, D:2) the +0 ring mail of the Valley of Death {rF+ Dex+6} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (23, -1, D:2) a +0 dagger (24, 28, D:2) a +0 whip (29, 25, D:2) a +0 leather armour (31, -13, D:2) a hobgoblin corpse (skeletalised by now) (31, 16, D:2) a rat skeleton (32, -13, D:2) an adder corpse (skeletalised by now) (32, -10, D:2) a rat corpse (skeletalised by now) (34, -7, D:2) a +0 short sword (35, -12, D:2) 6 large rocks (36, -13, D:2) 3 atropa-tipped darts (38, 27, D:2) a hobgoblin corpse (skeletalised by now) (43, 8, D:2) a hobgoblin skeleton (46, 22, D:2) 2 stones Level 3 of the Dungeon (2, 8, D:3) a +0 mace a +0 leather armour (2, 20, D:3) a +0 club (4, 7, D:3) a +0 robe (4, 20, D:3) a hound corpse (skeletalised by now) (17, 2, D:3) a +0 whip (18, 1, D:3) a +0 dagger a +0 robe an orc skeleton (19, 2, D:3) a +0 dagger a +0 leather armour an orc skeleton (20, -2, D:3) 5 stones (21, 14, D:3) a +0 scythe a +0 robe a rat corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (22, 0, D:3) a +0 whip (25, 1, D:3) a +0 dagger (27, 1, D:3) a +0 club a +0 dagger a goblin skeleton (27, 7, D:3) a +0 dagger 12 stones (28, 1, D:3) a +0 club a +0 dagger a +0 club a +0 club a goblin skeleton a goblin skeleton (29, 1, D:3) a +1 dagger of electrocution a +0 short sword of venom a +0 animal skin a +0 helmet a goblin skeleton a hobgoblin skeleton (30, -4, D:3) 7 stones (30, 1, D:3) a +0 club a +0 dagger a goblin skeleton (35, 9, D:3) an inkwell talisman (35, 18, D:3) an adder skeleton (38, 11, D:3) a +2 flail of holy wrath a +0 chain mail the +0 robe of Dishonour {rC+ MP+6 SInv} rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. a hobgoblin skeleton (39, 20, D:3) a +0 club (41, -10, D:3) a +0 dagger (41, 15, D:3) a +0 plate armour (48, 21, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Xerhuybi's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of mutation (96 gold) 2 potions of heal wounds (192 gold) a potion of haste (unknown) (120 gold) a potion of brilliance (unknown) (48 gold) a potion of curing (36 gold) a potion of brilliance (unknown) (48 gold) 2 potions of curing (72 gold) (7, -9, D:4) the felid corpse of Natasha (skeletalised by now) (7, -3, D:4) the felid skeleton of Natasha (13, 18, D:4) a +0 dagger (18, -6, D:4) a +0 whip (22, 1, D:4) a +0 robe (25, 23, D:4) a +0 leather armour a +0 flail an orc skeleton (26, -6, D:4) a +0 quarterstaff (26, 18, D:4) a +0 war axe (27, 23, D:4) a +0 leather armour a +0 club an orc skeleton (27, 24, D:4) a +0 robe a +0 dagger (28, -22, D:4) a +0 whip (29, 6, D:4) 6 stones (51, 23, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 7 stones (1, 27, D:5) an inkwell talisman (3, 2, D:5) a +0 flail (7, 37, D:5) an adder corpse (skeletalised by now) (8, 22, D:5) an adder corpse (skeletalised by now) (13, 5, D:5) a +0 flail a +0 whip an orc corpse (skeletalised by now) (13, 6, D:5) a +0 whip an orc corpse (skeletalised by now) (26, 32, D:5) a +0 cloak (27, 29, D:5) a +0 spear an iguana skeleton a gnoll skeleton (28, 31, D:5) a +0 club (28, 33, D:5) a +1 halberd of distortion (29, 21, D:5) a +0 club (29, 32, D:5) a +0 mace (30, 15, D:5) a +0 plate armour a +0 hand axe an orc skeleton (30, 29, D:5) a +0 leather armour a +0 hand axe an orc skeleton (32, 13, D:5) 5 stones (32, 29, D:5) a +0 kite shield a +0 scale mail a +0 spear (33, 28, D:5) a +0 whip (34, 15, D:5) a +0 hand axe 4 stones an orc skeleton (38, 10, D:5) 2 boomerangs (45, 42, D:5) a black bear corpse (skeletalised by now) (50, 38, D:5) a +0 dagger a +0 falchion a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 10, D:5) a +2 flail of holy wrath (56, 17, D:5) an adder skeleton (59, 23, D:5) a quokka skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 robe (2, -12, D:6) a wand of charming (5) a +0 chain mail (4, 12, D:6) a +0 mace (5, 12, D:6) a +0 club a +0 dagger a +0 robe (6, 12, D:6) 5 stones (11, 34, D:6) 13 gold pieces (14, 0, D:6) a +0 great sword a +0 robe a +1 great sword a +0 robe (15, -3, D:6) a +0 flail (20, -3, D:6) a +0 club (21, -2, D:6) a +0 spear a gnoll corpse (21, -1, D:6) a +0 flail (21, 0, D:6) a +0 whip a +0 robe a gnoll corpse (21, 3, D:6) an iguana corpse