Dungeon Crawl Stone Soup version 0.34-a0-1854-gd744bac791 (webtiles) character file. Game seed: 1530280399072861778 13 avangion the Apothecary (level 2, 0/16 HPs) Began as a Deep Elf Alchemist on Dec 19, 2025. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (762 turns). avangion the Apothecary (Deep Elf Alchemist) Turns: 762, Time: 00:00:57 Health: 0/16 AC: 2 Str: 5 XL: 2 Next: 24% Magic: 1/8 EV: 12 Int: 19 God: Gold: 36 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of air Scrolls c - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of haste {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.5 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 22% 2d6 10% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 9% 2d5 61% 4 Iskenderun's Battlesphe Conj/Frge 4% 2d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder looks even sicker. The jackal barks! * * * LOW HITPOINT WARNING * * * You feel sick. You kill the adder! You encounter a jackal. Training target 3.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! You need to enable at least one skill for training. You have reached level 2! You feel sick. You feel sick. You are no longer poisoned. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a rat Poisonous fumes billow around the rat! The rat is poisoned. You hit the rat. You kill the rat! Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... ### #.....# #.# #.....# ######.# #.....+ #......#############.....# #...)..#............#....... #......#............#.r###.# #......'............#..# ####'#.#......hhh...#.h# #.....#.......@....#h.# #<#.#.###'##########... #.#.#.# #.# .h. #.#.#.###.# ###.#.....# #.####### #.# #.# You could see 3 jackals. Vanquished Creatures An adder (D:2) A ball python (D:1) An endoplasm (D:1) 2 goblins A kobold (D:1) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avangion the Deep Elf Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 753 | D:2 | Reached XP level 2. HP: 3/16 MP: 2/8 762 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_corridor_3, aquarium_window_corner, aquarium_view_2a, aquarium_view_2e, aquarium_balcony_double_3, aquarium_pool_2, grunt_decor_mini_mirrors, hex_medium, minmay_misc_feat_more_columns D:2: layout_basic, nrook_mini_vaults, lemuel_flame_loot_1 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | 3 | 3.0 Fighting | | 0.5 Spellcasting | | 3.0 Conjurations | | 1.1 Alchemy | | 3.2 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Short sword || 2 Cast: Poisonous Vapours || 16 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 762 | 721 | 41 | 0 | 654 | 2 | 381.0 | Dungeon | 762 | 721 | 41 | 0 | 654 | 2 | 381.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 701 daAuts D:2: 60 daAuts DLua errors: