Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. avdsve the Conjurer (Draconian Conjurer) Turns: 25, Time: 00:00:33 Health: 14/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 ring mail Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Ensorcelled Hibernation Hex/Ice 2% N/A 26% 2 Passwall Erth 1% N/A 47% 3 Swiftness Air 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, avdsve the Draconian Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You drop a potion of magic. Sorry, you're not good enough to have a special ability. You open the door. There is an open door here. Found a book of Burglary. Found a ring mail. A bat comes into view. Found a glowing emerald potion. A bat and a quokka come into view. You see here a book of Burglary. You pick up a book of Burglary and begin reading... You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your library. The bat closely misses you. Unknown command. The bat misses you. The bat closely misses you. The bat closely misses you. You see here a +0 ring mail. a - a +0 ring mail The bat closely misses you. The quokka barely misses you. The bat hits you but does no damage. The quokka attacks as it pursues you! The quokka bites you but does no damage. +.........######## #................. #................. #.......##'##....# ####...##...## ..# # #...#..<..# # #. #...##...## #.. #....##+##. #...#.r@....... #.....b........ #...########### #... .... ##### You can see a quokka and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | avdsve the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Armour: Skin || 2 Dodge: Dodged || 6