bahrosyl Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -7, D:1) a rat skeleton a rat skeleton (24, -7, D:1) a rat skeleton a rat skeleton (25, -37, D:1) a rat corpse (skeletalised by now) (26, -22, D:1) a stone a +0 whip a kobold skeleton (26, -21, D:1) a quokka skeleton (31, -8, D:1) a bat skeleton (31, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 3, D:1) a hobgoblin corpse (skeletalised by now) (41, -19, D:1) a ball python corpse (skeletalised by now) (56, -18, D:1) a bat corpse (skeletalised by now) (59, -7, D:1) a +0 mace Level 2 of the Dungeon (5, -9, D:2) 2 atropa-tipped darts (5, -5, D:2) a hobgoblin skeleton (6, 26, D:2) a +0 leather armour (8, 8, D:2) an adder skeleton (15, 1, D:2) a +0 mace (16, 3, D:2) a frilled lizard skeleton (27, -12, D:2) a hobgoblin skeleton (28, -6, D:2) a +0 rapier (29, 9, D:2) a +0 short sword (30, 14, D:2) a +0 robe (32, 6, D:2) a +0 spear (32, 8, D:2) a +0 club a goblin skeleton (34, 9, D:2) a +0 club (37, -1, D:2) a +0 chain mail (38, -12, D:2) an adder skeleton (43, -15, D:2) an adder skeleton (53, -16, D:2) a +0 ring mail (62, -4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zimur's Weapon Shoppe 5 poisoned darts (36 gold) a +0 mace (36 gold) a +0 mace (36 gold) the +5 morningstar of Evolution {concuss, rC+} (540 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 hand axe (36 gold) a +0 sling (18 gold) a +2 double sword of protection (532 gold) a +2 mace of holy wrath (208 gold) 4 boomerangs (96 gold) a +0 hand axe (36 gold) 6 poisoned darts (43 gold) (0, 0, D:3) a +0 short sword a +0 leather armour (6, -18, D:3) a hobgoblin corpse (skeletalised by now) (7, -18, D:3) a +0 whip a gnoll corpse (skeletalised by now) (8, -17, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (15, 11, D:3) a +0 short sword a kobold skeleton (22, -31, D:3) a +0 spear (23, 5, D:3) a ball python skeleton (24, -6, D:3) a +0 dagger a kobold skeleton (26, -4, D:3) a +0 spear (33, -22, D:3) a +0 club (34, -4, D:3) a +0 dagger (35, -2, D:3) a +0 dagger an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (36, -2, D:3) a hobgoblin corpse (skeletalised by now) (37, -21, D:3) a quokka skeleton (37, -1, D:3) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 2, D:3) a +0 short sword (47, 8, D:3) a +0 mace (49, 7, D:3) a +0 chain mail (51, -23, D:3) a ball python skeleton (66, -8, D:3) a +0 pair of boots of stealth Level 4 of the Dungeon (4, 11, D:4) a +0 club (4, 14, D:4) a +0 leather armour (6, 13, D:4) a ball python corpse (skeletalised by now) (8, -4, D:4) 7 gold pieces Level 5 of the Dungeon [Shop] Dumeyz's Weapon Shop 2 throwing nets (72 gold) the +11 hand axe "Killer Bee's Curse" {heavy, Str+4} (909 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 quarterstaff (60 gold) a +3 heavy mace (268 gold) a +0 dagger (24 gold) a +0 whip (30 gold) (0, 0, D:5) an adder corpse (10, -11, D:5) a +0 club (10, -10, D:5) a +0 mace a +0 mace (11, -11, D:5) a +0 club a +0 ring mail an orc corpse (16, 6, D:5) a parchment of Maxwell's Portable Piledriver (16, 7, D:5) a +0 giant club an ogre corpse (18, -17, D:5) a +0 flail a +0 leather armour (38, -5, D:5) a +0 leather armour (45, -19, D:5) a +0 club (46, -19, D:5) a +0 whip a +0 spear (47, -20, D:5) a +0 whip (47, -19, D:5) a +0 spear Level 6 of the Dungeon (18, -4, D:6) a +0 whip a gnoll corpse (skeletalised by now) (18, -2, D:6) a +0 club a gnoll corpse (skeletalised by now) (19, -1, D:6) a +0 halberd a +0 club a gnoll corpse (skeletalised by now) (20, -1, D:6) a +0 whip