bahrosyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 21, D:1) a ball python corpse (skeletalised by now) (1, 15, D:1) a +0 whip (2, 0, D:1) a +0 leather armour (8, -3, D:1) a +0 halberd (12, 0, D:1) a quokka skeleton (16, -1, D:1) a bat corpse (skeletalised by now) (21, 11, D:1) a +0 short sword (25, 33, D:1) a ball python corpse (skeletalised by now) (31, -8, D:1) a +0 ring mail (32, -9, D:1) a +0 mace (38, 5, D:1) a hobgoblin corpse (skeletalised by now) (38, 21, D:1) a +0 whip (49, -7, D:1) a bat corpse (skeletalised by now) (50, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a hobgoblin corpse (skeletalised by now) (4, 6, D:2) a +0 hand axe (10, -6, D:2) a +0 halberd (14, -14, D:2) a +0 flail (20, -11, D:2) a +3 hand axe (20, -1, D:2) a hobgoblin skeleton (25, -8, D:2) a spore talisman (27, -4, D:2) a +0 club (28, 1, D:2) an inkwell talisman (32, 18, D:2) a +0 robe (36, -5, D:2) a +0 club a goblin skeleton (41, 34, D:2) a +0 flail a +0 club a gnoll skeleton (42, 1, D:2) a +0 dagger (42, 33, D:2) a +0 spear a gnoll skeleton (46, -2, D:2) an adder skeleton (46, -1, D:2) the +2 pair of boots "Kuemniny" {+Inv rC- rCorr} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (47, -1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (0, 18, D:3) a staff of earth (10, 8, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 1, D:3) 5 javelins (19, -7, D:3) the +0 ring mail "Zoxom" {+Blink rElec rC- Stlth+} +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, 29, D:3) a +0 mace an orc skeleton (34, 31, D:3) a +0 dagger an orc skeleton (37, 31, D:3) a +0 hand axe an orc skeleton (41, 29, D:3) a rat skeleton (43, 4, D:3) a bat skeleton (47, -12, D:3) a +0 ring mail (51, 8, D:3) a spore talisman (51, 41, D:3) a +0 pair of gloves (52, 31, D:3) a bat skeleton (60, 42, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, 2, D:4) a +0 hand axe an orc corpse (5, 4, D:4) a potion of curing (12, 27, D:4) a +0 whip (14, 14, D:4) a +0 short sword 2 stones a +0 whip a +0 leather armour an orc corpse (15, 13, D:4) 17 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 21, D:4) an adder corpse