Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17266324780188321174 377934 bajaj10 the Sorcerer (level 21, -23/127 HPs) Began as a Deep Elf Earth Elementalist on Oct 26, 2024. Was the Champion of Vehumet. Killed from afar by a tengu reaver (50 damage) ... with a bolt of acid ... on level 5 of the Vaults on Oct 27, 2024. The game lasted 05:18:49 (42484 turns). bajaj10 the Sorcerer (Deep Elf Earth Elementalist) Turns: 42484, Time: 05:18:50 Health: -23/127 AC: 14 Str: 5 XL: 21 Next: 83% Magic: 51/51 EV: 16 Int: 38 God: Vehumet [******] Gold: 4554 SH: 9 Dex: 17 Spells: 3/68 levels left rFire + . . a - staff of earth rCold + + . R - +4 buckler of Mesam {Str-2 Int+2 Dex+2 Stlth+} rNeg . . . e - +2 robe {rC+ rF+} rPois + T - +2 helmet rElec . V - +1 cloak "Kuffux" {rPois rC+} rCorr . m - +2 pair of gloves SInv . s - +1 pair of boots Will ++... f - amulet of magic regeneration Stlth +++++++++ t - +6 ring of intelligence HPRegen 0.41/turn G - ring of wizardry MPRegen 1.04/turn %: wizardry (x1) @: brilliant, very slightly contaminated, studying Invocations A: magic regeneration }: 2/15 runes: decaying, gossamer a: Imbue Servitor, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited 1 bazaar. You also visited: Gauntlet. You collected 6131 gold pieces. You spent 1577 gold pieces at shops. Inventory: Hand Weapons d - a +5 heavy dagger Armour e - a +2 robe of resistance (worn) m - a +2 pair of gloves (worn) s - a +1 pair of boots (worn) F - an orb of energy M - the +3 robe "Levag" {rElec Str-3 Int+4 Stlth-} (You bought it in a shop in a bazaar) Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. R - the +4 buckler of Mesam (worn) {Str-2 Int+2 Dex+2 Stlth+} (You acquired it on level 6 of the Dungeon) Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. T - a +2 helmet (worn) V - the +1 cloak "Kuffux" (worn) {rPois rC+} (You found it in a Gauntlet) rC+: It protects you from cold. rPois: It protects you from poison. W - a +1 robe of willpower Magical Staves a - a staff of earth (weapon) b - a staff of alchemy c - the staff of the Orcish Mines {rElec rF+ Int+2 Fire} (You found it in a Gauntlet) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery f - an amulet of magic regeneration (around neck) j - an amulet of regeneration k - a ring of protection from fire n - a ring of resist corrosion p - an amulet of reflection t - a +6 ring of intelligence (left hand) u - a ring of see invisible y - a ring of willpower G - a ring of wizardry (right hand) J - an amulet of the acrobat S - a ring of protection from fire Talismans x - a storm talisman Wands h - a wand of flame (31) r - a wand of digging (10) w - a wand of mindburst (13) A - a wand of polymorph (32) I - a wand of charming (21) K - a wand of quicksilver (21) P - a wand of roots (28) Scrolls g - 4 scrolls of fear l - 10 scrolls of identify q - 3 scrolls of blinking v - 7 scrolls of immolation C - 10 scrolls of teleportation H - 2 scrolls of fog Q - 4 scrolls of poison Y - a scroll of revelation Z - a scroll of amnesia Potions i - 4 potions of enlightenment o - 4 potions of might z - 7 potions of ambrosia B - 4 potions of heal wounds D - 11 potions of curing E - 4 potions of resistance L - a potion of mutation N - 3 potions of invisibility O - a potion of magic U - 4 potions of brilliance Skills: - Level 12.0 Fighting - Level 10.0 Dodging - Level 20.0 Stealth - Level 4.5 Shields * Level 24.3 Spellcasting + Level 15.5 Conjurations - Level 12.0 Summonings * Level 13.5 Fire Magic - Level 4.0 Ice Magic - Level 6.0 Air Magic * Level 21.4 Earth Magic - Level 8.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 100% N/A 1% 4 c - Freezing Cloud Conj/Ice/Air 52% 6-21 1% 5 f - Permafrost Eruption Ice/Erth 72% 2x4d16 1% 6 i - Irradiate Conj/Alch 58% 3d31 1% 5 l - Lehudib's Crystal Sp Conj/Erth 80% 10d18 1% 8 p - Petrify Alch/Erth 100% N/A 0% 4 q - Shatter Erth 84% 3d61* 1% 9 s - Spellforged Servitor Conj/Summ 61% N/A 1% 7 w - Fire Storm Conj/Fire 62% 8d16 19% 9 x - Bombard Conj/Erth 80% 9d13 1% 6 z - Sandblast Erth 100% 2d20 0% 1 A - Apportation Tloc 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulsome Fusillade Conj/Alch 58% (3-5)d19 4% 8 Maxwell's Capacitive Co Air 47% ∞ 36% 8 Polar Vortex Ice 43% 12d5* 99% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Passwall Erth 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Soul Splinter Necr 100% N/A 1% 1 Blink Tloc 100% N/A 1% 2 Jinxbite Hex 100% N/A 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Confusing Touch Hex 62% N/A 1% 3 Maxwell's Portable Pile Tloc 62% (3-9)d6 1% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 1% 3 Sigil of Binding Hex 62% N/A 1% 3 Summon Ice Beast Ice/Summ 100% N/A 1% 3 Teleport Other Tloc 62% N/A 1% 3 Vampiric Draining Necr 62% 2d10 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Leda's Liquefaction Alch/Erth 75% N/A 0% 4 Cigotuvi's Putrefaction Necr/Air 80% N/A 1% 4 Fulminant Prism Conj/Alch 58% 3d25 1% 4 Iskenderun's Mystic Bla Conj/Tloc 100% 2d19 (+2d11% 4 Martyr's Knell Necr/Summ 95% N/A 1% 4 Sticky Flame Fire/Alch 100% 2d15 1% 4 Summon Blazeheart Golem Fire/Summ 100% N/A 1% 4 Vhi's Electric Charge Tloc/Air 100% N/A 1% 4 Alistair's Intoxication Alch 68% N/A 1% 5 Arcjolt Conj/Air 56% 1d66 1% 5 Fireball Conj/Fire 62% 3d24 1% 5 Hoarfrost Cannonade Ice/Alch 47% 3d9/3d18 1% 5 Iskenderun's Battlesphe Conj 100% 2d15 1% 5 Summon Forest Summ/Tloc 47% N/A 1% 5 Summon Mana Viper Hex/Summ 95% N/A 1% 5 Conjure Ball Lightning Conj/Air 56% 3x3d20 1% 6 Eringya's Noxious Bog Alch 51% 4d6 1% 6 Plasma Beam Fire/Air 55% 2x1d70 1% 6 Starburst Conj/Fire 62% 6d16 1% 6 Summon Cactus Giant Summ 58% N/A 1% 6 Hellfire Mortar Fire/Erth 79% 3d16 1% 7 Monstrous Menagerie Summ 58% N/A 1% 7 Orb of Destruction Conj 64% 9d15 1% 7 Summon Hydra Summ 58% N/A 1% 7 Anguish Hex/Necr 31% N/A 3% 4 Cause Fear Hex 31% N/A 3% 4 Dispel Undead Necr 62% 3d22 3% 4 Sculpt Simulacrum Ice/Alch 47% N/A 4% 6 Curse of Agony Necr 62% N/A 9% 5 Ozocubu's Refrigeration Ice 43% 4d17 12% 7 Rimeblight Ice/Necr 37% 2d8 (prima26% 7 Death Channel Necr 31% N/A 41% 6 Chain Lightning Conj/Air 56% 3d75 58% 9 Dragon's Call Summ 58% N/A 89% 9 Enfeeble Hex 31% N/A 92% 7 Discord Hex 31% N/A 100% 8 Disjunction Tloc 31% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D:6 ( D:13 *((* Orc:2 *:[( Vaults:1 * Vaults:4 *: Annotations: D:4 3 runed translucent doors, jimo's ghost, amateur MDFi D:12 2 transporters Lair:3 1 runed translucent door, Elteecee's ghost, journeyman MiFi Vaults:1 3 runed translucent doors, Scinternace's ghost, adept GnWn Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The phantasmal warrior is blasted with magical radiation!!! You destroy the phantasmal warrior! Vehumet accepts your kill. You feel your power returning. You are very lightly contaminated with residual magic. The vault warden activates a sealing rune. The undying armoury arms its allies with +8 vampiric glaives. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you!! Casting: Irradiate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a strong surge of power! The dungeon rumbles! The undying armoury is moderately damaged. The tengu reaver is heavily wounded. You kill the sphinx! Vehumet accepts your kill. You feel your power returning. You kill the titan! Vehumet accepts your kill. You feel your power returning. You kill the vault warden! Vehumet accepts your kill. Found an embroidered hat. The runic seals fade away. The yaktaur captain is heavily wounded. The undying armoury is moderately damaged. Ka-crash! You hear a shout! You hear a horrible gurgling sound! x3 The tengu reaver casts a spell at you. The bolt of cold hits you!! You resist. * * * LOW HITPOINT WARNING * * * A dread lich comes into view. You block the undying armoury's attack. The undying armoury hits you but does no damage. You block the undying armoury's attack. Okay, then. The undying armoury hits you but does no damage. x2 You block the undying armoury's attack. The tengu reaver gestures at you while chanting. The bolt of acid hits you!!! You die... ~ )......[....)..$? .v.............! [ ..............[#.. .....v..[[...÷).c. .......[[[[..)..(. (.....[....[...##. .....[..<<..[..... ....[[.<..@.[).... )$...[..