Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 11146394490796448838 34 bajaj10 the Digger (level 3, -3/19 HPs) Began as a Deep Elf Earth Elementalist on Nov 11, 2024. Slain by Terence ... wielding a +2 antimagic mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (822 turns). bajaj10 the Digger (Deep Elf Earth Elementalist) Turns: 822, Time: 00:02:52 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 14% Magic: 1/10 EV: 12 Int: 21 God: Gold: 35 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . a - +2 dagger (elec) rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . f - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +2 dagger of electrocution (weapon) Armour d - a +0 robe (worn) f - a scarf of invisibility (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of identify {unknown} h - a scroll of butterflies {unknown} i - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth + Level 3.5 Spellcasting - Level 1.6 Conjurations + Level 3.6 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 36% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 18% N/A 9% 3 Stone Arrow Conj/Erth 28% 3d8 13% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 38% 4 Petrify Alch/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm is heavily wounded. The endoplasm quivers. The blast of sand hits the endoplasm! You kill the endoplasm! Magic restored. Terence is nearby! You aren't carrying any items that you can evoke. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence screams, "I fought strong elephant-riders! You're not strong!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand misses Terence. The blast of sand hits Terence. Terence is lightly wounded. The blast of sand hits Terence. Terence is moderately wounded. Terence barely misses you. Terence closely misses you. The blast of sand misses Terence. Terence hits you with a +2 antimagic mace. The blast of sand hits Terence. Terence is heavily wounded. Terence hits you with a +2 antimagic mace. You feel your power leaking away. Terence closely misses you. The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 antimagic mace. You feel your power leaking away. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 antimagic mace and wearing a +0 scale mail (heavily wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +2 antimagic mace. Terence hits you with a +2 antimagic mace! Ouch! That really hurt! You die... Terence says, "And stay out!" ##.........# #.....#...## .... #..##.###### # #...# #.##..##...## # #...#######.##.##.....## . #..........##.#.......# ### #........# #.#.......# ..###........###.#.......# #.†#........##..@.......## ...............#@#.......# .............###.#.......# ###..........# #.#.......# #..#......<.# #.##.....## #..####...##.# #.###...## #.## ###.#......# ##### .. #.@#...### .# .#...#.# You could see Terence. Vanquished Creatures A ribbon worm (D:2) 6 ball pythons (D:1) 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins A jackal (D:1) 4 kobolds A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bajaj10 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 430 | D:1 | Found The Oracle's Delphic Readings. 669 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 699 | D:2 | Noticed Terence 822 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_rooms, nicolae_nh_oracle_at_delphi D:2: layout_rooms, st_stairs_14, hex_tiny, minmay_misc_feat_room, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 1.6 Earth Magic | | 3.6 Action || total ---------------------------++------- Cast: Sandblast || 51 Armour: Robe || 16 Dodge: Dodged || 18