Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (webtiles) character file. Game seed: 14971433656310554003 540717 bajaj10 the Evocator (level 26, -1/302 HPs) Began as a Gnoll Forgewright on May 29, 2025. Was a High Priest of Ashenzari. Slain by a frost giant ... wielding a +0 battleaxe of freezing (2 damage) ... on level 5 of the Vaults. The game lasted 05:37:45 (62664 turns). bajaj10 the Evocator (Gnoll Forgewright) Turns: 62664, Time: 05:37:45 Health: -1/302 AC: 41 Str: 18 XL: 26 Next: 53% Magic: 33/61 EV: 23 Int: 30 God: Ashenzari [*****.] Gold: 4815 SH: 0 Dex: 18 Spells: 38/75 levels left rFire + . . D - +8 autumn katana {manifold assault} rCold + + + l - Charlatan's Orb {orb Charlatan, Fort, Elem} (curse) rNeg + . . a - melded +6 faerie dragon scales {^Drain +Blink rElec Will+ rCorr, Fort, Comp} (curse) rPois ∞ w - +3 crown of vainglory {Majesty Ring++ ^Fragile Will+, Dev, Melee} (curse) rElec + m - scarf "Seeker of Ashenzari" {rC+ rF+, Elem, Self} (curse) rCorr . g - melded +2 pair of gloves of Ouranomancy {rN+ Str+6 Dex-5, Comp, Sorc} (curse) SInv + K - melded +0 pair of boots "Share My Incredulity" {Elem, Sorc} (curse) Will ++... T - amulet of Ashenzari's Portent {RegenMP+, Dev, Cun} (curse) Stlth ++ W - ring of Ashenzari's Moon {Wiz, Dev, Melee} (curse) HPRegen 0.70/turn U - ring of Ashenzari's Boredom {rElec Str+2 Dex+6 Stlth+, Comp, Sorc} (curse) MPRegen 0.77/turn z - ring "Sidereal Sybil" {rC+++ MP+9 Str-2, Fort, Sorc} (curse) X - ring "Sun of the Eternal Seer" {Int+6, Dev, Cun} (curse) %: clarity, wizardry (x1) @: mighty, brilliant, about to teleport, statue-form, calling dragons, glowing, studying 2 skills, very slow A: powerful, torment resistance 1, boosted hp, slow, reduced EV, fangs 1, treasure sense, distributed training }: 2/15 runes: serpentine, barnacled a: Begin Untransformation, Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Vaults. You worshipped Ashenzari. Ashenzari was extremely pleased with you. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 45 of its levels. You visited the chambers of the Necropolis 2 times. You also visited: Bailey. You collected 6913 gold pieces. You spent 2098 gold pieces at shops. Inventory: Hand Weapons D - the +8 autumn katana (weapon) {manifold assault} (You found it on level 3 of the Depths) Armour a - the cursed +6 faerie dragon scales (melded) {^Drain +Blink rElec Will+ rCorr, Fort, Comp} (You took it off the Enchantress on level 2 of the Depths) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It has a curse which improves the following skills: Fortitude: Armour and Shields. Companions: Summonings, Necromancy and Forgecraft. g - the cursed +2 pair of gloves of Ouranomancy (melded) {rN+ Str+6 Dex-5, Comp, Sorc} (You acquired it on level 6 of the Dungeon) rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex-5: It affects your dexterity (-5). It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Sorcery: Conjurations and Alchemy. l - the cursed Charlatan's Orb (worn) {orb Charlatan, Fort, Elem} (You found it on level 2 of the Dungeon) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. m - the cursed scarf "Seeker of Ashenzari" (worn) {rC+ rF+, Elem, Self} (You found it in the Necropolis) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. w - the cursed +3 crown of vainglory (worn) {Majesty Ring++ ^Fragile Will+, Dev, Melee} (You found it on level 4 of the Shoals) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. K - the cursed +0 pair of boots "Share My Incredulity" (melded) {Elem, Sorc} (You found it on level 8 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. Jewellery z - the cursed ring "Sidereal Sybil" (worn) {rC+++ MP+9 Str-2, Fort, Sorc} (You found it on level 12 of the Dungeon) [ring of protection from cold] rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). It has a curse which improves the following skills: Fortitude: Armour and Shields. Sorcery: Conjurations and Alchemy. C - the ring "Huav" {rCorr Str+6} (You took it off a merfolk on level 4 of the Shoals) [ring of strength] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). G - the ring of Ukhlaid {rPois rCorr SInv} (You found it on level 4 of the Shoals) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. I - a +6 ring of intelligence T - the cursed amulet of Ashenzari's Portent (worn) {RegenMP+, Dev, Cun} (You found it on level 1 of the Lair of Beasts) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Cunning: Dodging and Stealth. U - the cursed ring of Ashenzari's Boredom (worn) {rElec Str+2 Dex+6 Stlth+, Comp, Sorc} (You found it on level 5 of the Lair of Beasts) [ring of dexterity] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Sorcery: Conjurations and Alchemy. W - the cursed ring of Ashenzari's Moon (worn) {Wiz, Dev, Melee} (You found it on level 9 of the Dungeon) [ring of wizardry] Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. X - the cursed ring "Sun of the Eternal Seer" (worn) {Int+6, Dev, Cun} (You found it on level 4 of the Snake Pit) [ring of intelligence] Int+6: It affects your intelligence (+6). It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Cunning: Dodging and Stealth. Wands y - a wand of warping (41) M - a wand of mindburst (30) P - a wand of acid (32) R - a wand of digging (1) Scrolls d - 7 scrolls of fog e - 5 scrolls of revelation j - 4 scrolls of blinking x - 18 scrolls of teleportation A - 6 scrolls of amnesia B - 4 scrolls of summoning E - 6 scrolls of fear L - 3 scrolls of enchant armour Potions b - 9 potions of heal wounds c - 5 potions of magic f - 17 potions of brilliance h - 21 potions of curing i - 2 potions of invisibility k - 2 potions of haste q - 8 potions of enlightenment r - 5 potions of might s - 3 potions of cancellation t - 8 potions of mutation u - 4 potions of resistance v - 5 potions of lignification Miscellaneous n - a +1 lightning rod (4/4) p - a +1 phantom mirror N - a +0 tin of tremorstones (2/2) O - a +2 Gell's gravitambourine (2/2) V - a +0 sack of spiders Talismans o - a talisman of death Y - a granite talisman (active) Skills: + Level 18.0(24.6) Fighting + Level 18.0(25.6) Short Blades + Level 18.0(25.6) Long Blades + Level 22.7(27) Axes + Level 18.0(25.6) Maces & Flails + Level 18.0(25.6) Polearms + Level 18.0(25.6) Staves + Level 18.0(22.7) Ranged Weapons + Level 18.0(22.7) Throwing + Level 18.0(25.6) Armour + Level 18.5(26.1) Dodging + Level 18.4(26.0) Stealth + Level 18.0(25.6) Shields + Level 18.0(25.6) Unarmed Combat + Level 18.6(25.2) Spellcasting + Level 15.3(23.1) Conjurations + Level 15.3(20.0) Hexes + Level 15.3(22.0) Summonings + Level 15.3(22.0) Necromancy + Level 15.3(20.0) Translocations + Level 16.7(23.4) Forgecraft + Level 15.3(23.1) Fire Magic + Level 15.3(23.1) Ice Magic + Level 15.3(23.1) Air Magic + Level 15.3(23.1) Earth Magic + Level 15.3(23.1) Alchemy + Level 19.5(24.2) Invocations + Level 23.5(27) Evocations + Level 16.6(26.2) Shapeshifting You had 38 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Olgreb's Toxic Radia Alch 100% N/A 0% 4 d - Discord Hex 63% N/A 1% 8 e - Enfeeble Hex 63% N/A 1% 7 g - Kinetic Grapnel Frge 100% 1d8 0% 1 q - Dragon's Call Summ 65% N/A 3% 9 x - Forge Phalanx Beetle Frge 66% N/A 0% 6 z - Sublimation of Blood Necr 100% N/A 0% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 0% 1 Soul Splinter Necr 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Blink Tloc 100% N/A 0% 2 Call Imp Summ 100% N/A 0% 2 Construct Spike Launche Frge 100% 2d7 0% 2 Grave Claw Necr 100% 2d14 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Scorch Fire 100% 2d9 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Frozen Ramparts Ice 100% 1d16 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Launch Clockwork Bee Frge 100% N/A 0% 3 Maxwell's Portable Pile Tloc 100% (3-9)d9 0% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 Ozocubu's Armour Ice 100% N/A 0% 3 Summon Ice Beast Ice/Summ 100% N/A 0% 3 Teleport Other Tloc 100% N/A 0% 3 Vampiric Draining Necr 100% 2d13 0% 3 Anguish Hex/Necr 64% N/A 0% 4 Animate Dead Necr 100% N/A 0% 4 Awaken Armour Erth/Frge 100% N/A 0% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Cause Fear Hex 63% N/A 0% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 0% 4 Dispel Undead Necr 100% 3d31 0% 4 Eringya's Surprising Cr Summ 100% N/A 0% 4 Flame Wave Conj/Fire 100% 2d21 0% 4 Forge Blazeheart Golem Fire/Frge 100% N/A 0% 4 Forge Lightning Spire Air/Frge 100% 3d13 0% 4 Fulminant Prism Conj/Alch 66% 3d28 0% 4 Ignite Poison Fire/Alch 100% N/A 0% 4 Leda's Liquefaction Alch/Erth 66% N/A 0% 4 Martyr's Knell Necr/Summ 100% N/A 0% 4 Petrify Alch/Erth 100% N/A 0% 4 Sticky Flame Fire/Alch 100% 2d15 0% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 0% 4 Alistair's Walking Alem Alch/Frge 100% N/A 0% 5 Arcjolt Conj/Air 66% 1d76 0% 5 Borgnjor's Vile Clutch Necr/Erth 65% N/A 0% 5 Detonation Catalyst Fire/Alch 100% 2d13 0% 5 Fireball Conj/Fire 66% 3d25 0% 5 Freezing Cloud Conj/Ice/Air 66% 6-21 0% 5 Irradiate Conj/Alch 66% 3d33 0% 5 Lee's Rapid Deconstruct Erth 66% 3d30* 0% 5 Metabolic Englaciation Hex/Ice 64% N/A 0% 5 Nazja's Percussive Temp Frge 66% 4d15 0% 5 Summon Forest Summ/Tloc 64% N/A 0% 5 Summon Mana Viper Hex/Summ 100% N/A 0% 5 Conjure Ball Lightning Conj/Air 66% 3x3d25 0% 6 Death Channel Necr 65% N/A 0% 6 Eringya's Noxious Bog Alch 66% 4d6 0% 6 Permafrost Eruption Ice/Erth 66% 2x4d13 0% 6 Summon Cactus Giant Summ 65% N/A 0% 6 Dispersal Tloc 63% N/A 1% 6 Gell's Gavotte Tloc 63% 2d(39-59) 1% 6 Hellfire Mortar Fire/Erth/Frge 66% 4d20 1% 7 Sphinx Sisters Hex/Summ 64% N/A 1% 7 Summon Hydra Summ 65% N/A 1% 7 Disjunction Tloc 63% N/A 1% 8 Ignition Fire 66% 3d18 1% 8 Maxwell's Capacitive Co Air 66% ∞ 1% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:11 Shoals (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Bailey (visited) Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Zin The Shining One Shops: D:3 (*( D:6 * D:14 * Orc:1 * Orc:2 [**! Elf:3 [* Shoals:3 *( Shoals:4 * Snake:3 ( Depths:1 [ Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Depths:4 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: Elf:2 3 runed translucent doors Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and boots are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your quicksilver dragon dies! Your quicksilver dragon's corpse disappears in a puff of smoke! The undying armoury hits you!! * * * LOW HITPOINT WARNING * * * The undying armoury hits you!! * * * LOW HITPOINT WARNING * * * The undying armoury hits you! * * * LOW HITPOINT WARNING * * * A dragon arrives to answer your call! The orc knight hits the fire giant with a +0 glaive!! The fire giant dies! The ironbound preserver is engulfed in poison gas. The ironbound preserver looks even sicker. The undying armoury misses you. x2; The undying armoury hits you!! * * * LOW HITPOINT WARNING * * * The frost giant gestures at you while chanting. The bolt of cold misses you. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. Your quicksilver dragon bites the white very ugly thing! Your quicksilver dragon claws the white very ugly thing! The orc knight hits the orc warrior with a +0 glaive!! The tengu reaver completely misses something. The tengu reaver pecks something! The tengu reaver claws something! Your golden dragon bites the ettin!! Your golden dragon claws the ettin! Your golden dragon tramples the ettin but does no damage. The ironbound preserver is engulfed in poison gas. The ironbound preserver looks even sicker. The ironbound preserver hits your golden dragon with a +0 flail! The orc warrior unwields a +0 short sword. The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow. The arrow misses the orc knight. The arrow completely misses your quicksilver dragon. The arrow completely misses you. The undying armoury completely misses you. The undying armoury hits you! * * * LOW HITPOINT WARNING * * * The undying armoury hits you but does no damage. The frost giant hits you with a +0 battleaxe of freezing. You die... ,**,,#..†.#.c..,{, **#.,#.)..#○☼☼,,** *##..#[...#○°###*, ,....#†))[#°○..,,, ,,D.W.)).).†p○,,,, *###))).).)D#####* ,....)[<