Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9956118567016845085 53 bajaj10 the Changeling (level 3, -10/28 HPs) Began as a Merfolk Shapeshifter on July 23, 2025. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (993 turns). bajaj10 the Changeling (Merfolk Shapeshifter) Turns: 993, Time: 00:02:08 Health: -10/28 AC: 2 Str: 16 XL: 3 Next: 89% Magic: 3/3 EV: 12 Int: 9 God: Gold: 111 SH: 0 Dex: 13 Spells: 2/2 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Jewellery f - a ring of fire k - a ring of protection from fire (worn) Scrolls g - 2 scrolls of teleportation {unknown} h - a scroll of revelation {unknown} j - a scroll of silence {unknown} l - a scroll of noise {unknown} Potions c - 2 potions of lignification i - a potion of berserk rage {unknown} Baubles b - 3 flux baubles Talismans d - a quill talisman (active) e - a protean talisman Skills: * Level 2.8 Fighting * Level 2.0 Polearms + Level 3.2 Dodging + Level 0.9 Stealth + Level 3.5 Unarmed Combat * Level 4.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a frilled lizard corpse. An endoplasm comes into view. Found 10 gold pieces. Found a dagger and 5 gold pieces. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Found an escape hatch in the ceiling. Sigmund shouts! The endoplasm quivers. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! A puff of flame appears from out of thin air! The puff of flame hits you. You resist. No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. Things that are here: a +0 club; a +2 robe of positive energy Something hits you. Something barely misses you. You see here a +0 dagger. You miss something. Your off-hand punch misses something. You barely miss something. Something hits you! You punch something! Something hits you. You hit something. You hit something but do no damage. Something completely misses you. You closely miss something. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you! You die... ....<...###### .. ...$.......... ...########## ............ ..#........# .....$.)... ...........# .........# .#...>....## .........# ##.........## ........# #...........## ........## ########............. .........####..{@.).............# .....)........#######.........### .................†...........## .........########.......#...## .........# #.......#.#.### .........# ####.......#.#...## #......#..####..........#.###..## ########......#........#.# ##.## ##..)...##.........#.# #.## There were no monsters in sight! Vanquished Creatures Jessica (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins (D:1) 5 quokkas 2 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards 3 goblins 3 kobolds (D:1) 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bajaj10 the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 188 | D:1 | Reached skill level 1 in Polearms 482 | D:1 | Found Citzek's Assorted Antiques. 737 | D:1 | Found a faded altar of an unknown god. 743 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 819 | D:2 | Noticed Jessica 825 | D:2 | Killed Jessica 968 | D:2 | Noticed Sigmund 993 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_hidden_monk_grotto, nrook_uturn, roderic_lattice_a D:2: layout_rooms, basic_altar, kennysheep_generic_room_10, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 2 | 2.0 Dodging | 3 | 3.2 Fighting | | 2.8 Stealth | | 0.9 Unarmed Combat | | 3.5 Shapeshifting | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 70 Punch || 1 Stab: Sleeping || 2 Armour: Animal skin || 31 Dodge: Dodged || 27