bajaj10 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (11, 8, D:1) a +0 club (11, 9, D:1) a rat corpse (skeletalised by now) (11, 13, D:1) a +0 robe (13, 3, D:1) a +0 dagger (13, 35, D:1) a +0 club (15, 33, D:1) a +0 ring mail (18, 20, D:1) 4 poisoned darts (24, 20, D:1) 7 stones (29, 24, D:1) a +0 dagger 5 stones (39, 30, D:1) a hobgoblin corpse (skeletalised by now) (40, 32, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe a +0 trident (4, 0, D:2) a +0 short sword (6, -17, D:2) a ball python corpse (skeletalised by now) (15, 19, D:2) a frilled lizard skeleton (15, 24, D:2) a +0 club a bat corpse (skeletalised by now) (16, 23, D:2) a +0 dagger a +0 sling a goblin skeleton (17, 20, D:2) a quokka skeleton (19, 19, D:2) 5 stones (23, 35, D:2) a +0 ring mail (25, -2, D:2) a +0 whip (26, -5, D:2) a +0 dagger (28, -4, D:2) the +5 mace of the Establishment {venom, rF+ Dex+6} rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). (28, 34, D:2) 7 stones (34, 20, D:2) a +0 dagger (36, -1, D:2) a +0 animal skin (53, 7, D:2) 8 stones (55, 19, D:2) 6 stones Level 3 of the Dungeon