bajaj10 Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, -18, D:1) a ball python corpse (skeletalised by now) (13, -15, D:1) a +0 club 7 stones (15, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -13, D:1) a hobgoblin corpse (skeletalised by now) (15, 10, D:1) a +0 mace (17, -9, D:1) a bat skeleton (18, -6, D:1) a jackal skeleton a jackal skeleton (18, -5, D:1) a ball python skeleton (19, -22, D:1) a +0 robe (24, -19, D:1) a scroll of enchant weapon (24, 8, D:1) 5 stones (31, -20, D:1) a rat corpse (skeletalised by now) (32, 2, D:1) a +0 short sword (44, 4, D:1) a +0 dagger (44, 5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (3, -6, D:2) a frilled lizard corpse (skeletalised by now) (10, -18, D:2) a quokka skeleton (23, -21, D:2) a +0 hand axe of venom (24, 14, D:2) an adder corpse (skeletalised by now) (27, -11, D:2) the scarf "Qisin" {shadows, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (31, 10, D:2) a +0 club (32, 16, D:2) a rat corpse (skeletalised by now) (35, 6, D:2) a +0 spear (40, 10, D:2) a jackal skeleton (45, 12, D:2) a +0 club a goblin skeleton (46, 11, D:2) a +0 short sword a kobold skeleton (52, 15, D:2) a +0 sling (55, 3, D:2) a +0 sling (60, 10, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quill talisman (0, 16, D:3) a +0 club a +0 sling (1, 23, D:3) a hobgoblin skeleton (9, 33, D:3) an adder skeleton (10, 0, D:3) a bat skeleton (13, -9, D:3) a +0 club (23, 32, D:3) a frilled lizard corpse (skeletalised by now) (24, -5, D:3) a +0 whip (33, 11, D:3) an adder skeleton (33, 14, D:3) a +0 ring mail a +0 flail a +0 leather armour a +0 dagger (33, 17, D:3) a +0 dagger a +0 robe (35, -2, D:3) a +0 dagger a goblin skeleton (35, -1, D:3) a +0 robe (36, -4, D:3) a +0 whip a +0 animal skin a +0 helmet a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (36, -3, D:3) a hobgoblin skeleton (37, -5, D:3) a +0 club a +0 sling a hobgoblin corpse (skeletalised by now) (39, 1, D:3) a +0 club (39, 22, D:3) a +0 whip a stone (45, 8, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (47, 18, D:3) a bat corpse (skeletalised by now) (48, -4, D:3) a +0 hand axe Level 4 of the Dungeon (5, -45, D:4) 2 potions of attraction 2 potions of moonshine (6, -3, D:4) the inkwell talisman of the Silversmith {*Slow rElec Will+++ Dex+2} [inkwell talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). (7, -40, D:4) a +0 trident (9, -18, D:4) a +0 whip (10, -16, D:4) a +0 whip (29, -32, D:4) a +0 whip of electrocution a +0 robe (30, -19, D:4) a +0 chain mail a +0 club (32, -16, D:4) a +0 dagger a +0 leather armour (33, -17, D:4) a +0 falchion (39, -18, D:4) 5 poisoned darts (42, 0, D:4) a +0 club a kobold corpse (skeletalised by now) (53, -6, D:4) a +0 orcbow Level 5 of the Dungeon [Shop] Hehudir's Book Boutique a book of Burglary (264 gold) a Young Poisoner's Handbook (240 gold) a book of Geomancy (240 gold) a book of Iron (456 gold) a book of Contraptions (504 gold) a book of Ice (576 gold) (0, 0, D:5) a +0 scale mail (1, 5, D:5) a +0 falchion (7, -3, D:5) a +0 robe (7, 10, D:5) 3 stones (17, -11, D:5) a +0 ring mail a +0 trident (20, -7, D:5) 5 stones (23, -15, D:5) a +0 ring mail (23, 4, D:5) a +0 leather armour a +0 war axe (24, 4, D:5) a +0 robe a +0 dagger (24, 10, D:5) a +0 robe a +0 dagger of draining (25, 10, D:5) a +0 robe a +0 dagger (26, 6, D:5) a +1 whip of venom (26, 11, D:5) a +0 flail (28, 6, D:5) a +0 club (34, 3, D:5) a +0 long sword (37, 15, D:5) 6 stones (40, 10, D:5) an adder skeleton (40, 12, D:5) an orb of mayhem (43, 1, D:5) a +0 halberd (51, 13, D:5) a +0 giant club an ogre corpse (skeletalised by now) (54, 10, D:5) a +0 dagger Level 6 of the Dungeon (17, 9, D:6) a +0 robe (18, 6, D:6) a +0 falchion (18, 8, D:6) a +0 hand axe (20, 6, D:6) a +0 mace (20, 8, D:6) a +0 spear (21, 20, D:6) a +1 whip of draining a +0 club a +0 dagger 4 stones a +0 short sword 9 poisoned darts (42, 9, D:6) a +0 spear (48, 25, D:6) a +0 robe Level 7 of the Dungeon (3, 11, D:7) a +0 mace a +0 robe (4, 10, D:7) a +0 spear a +0 robe of fire resistance (7, 10, D:7) a +2 war axe the +4 scale mail of Hunyk {Str+6} Str+6: It affects your strength (+6). (10, 40, D:7) a +0 rapier (13, 21, D:7) a +0 robe (14, 41, D:7) a +0 leather armour (22, 49, D:7) a +0 hammer (24, 16, D:7) a +0 mace (27, 47, D:7) a +2 quarterstaff of chaos a +0 cloak (37, 11, D:7) a +0 club (41, 31, D:7) a +0 club a +0 chain mail (41, 32, D:7) a +0 flail a +0 ring mail (41, 33, D:7) a +0 dagger of protection a +0 scale mail (41, 39, D:7) a +0 falchion (42, 31, D:7) a +0 short sword (42, 33, D:7) a +0 hand axe (43, 32, D:7) a +0 spear (43, 34, D:7) a +0 flail a +0 club (43, 41, D:7) 2 stones (44, 28, D:7) a +0 whip a +0 robe (44, 34, D:7) a +0 spear (44, 50, D:7) a +0 mace (45, 19, D:7) a +0 leather armour (45, 27, D:7) a +0 flail (46, 9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 16 gold pieces (4, 1, D:8) 30 gold pieces (still there?) a +2 scimitar of flaming (still there?) a wand of paralysis (5) (still there?) a ring of magical power (still there?) (6, -3, D:8) a +0 robe (9, 0, D:8) 7 gold pieces (27, 11, D:8) a +0 leather armour (29, 2, D:8) a +2 mace of protection a +0 ring mail (36, 1, D:8) a +0 halberd (46, 2, D:8) a +0 flail (47, 4, D:8) a +0 scale mail a +0 dagger (47, 5, D:8) a +0 chain mail a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger (47, 7, D:8) a +0 flail a +0 robe (54, 7, D:8) a +0 short sword a +0 robe (58, 7, D:8) a +0 spear a +0 robe the Ecumenical Temple