Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13443080101077968072 0 bajaj10 the Apothecary (level 1, 11/11 HPs) Began as an Octopode Wanderer on Oct 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). bajaj10 the Apothecary (Octopode Wanderer) Turns: 0, Time: 00:00:16 Health: 11/11 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 hat (worn) Potions b - a potion of might Skills: + Level 2.0 Dodging + Level 1.3 Stealth + Level 2.0 Spellcasting + Level 2.0 Hexes + Level 2.1 Alchemy + Level 1.0 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 32% N/A 9% 1 Poisonous Vapours Alch/Air 20% 1d1 13% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 43% 3 Cause Fear Hex 4% N/A 65% 4 Anguish Hex/Necr 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, bajaj10 the Octopode Wanderer. The heart of this dungeon contains the magnificent artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a Fen Folio and a scroll labelled YVVEVEIBRU. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of might, a +0 hat; and the following spells available to memorise: Slow, Poisonous Vapours, Mephitic Cloud, Cause Fear, Anguish. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ###### .. ....# ...##..^# .?......# ........# .......@# ..:.....# ........# ...##...# .. ....# # ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bajaj10 the Octopode Wanderer began the quest for the Orb. 0 | D:1 | bajaj10 set off with the following items: a +0 dagger, a | potion of might, a +0 hat; and the following spells | available to memorise: Slow, Poisonous Vapours, Mephitic | Cloud, Cause Fear, Anguish. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring