bajaj10 Level 1 of the Dungeon (1, 7, D:1) a jackal skeleton (6, 10, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, -18, D:1) a +0 leather armour (23, -1, D:1) a +0 club (29, -23, D:1) a ball python skeleton (29, -22, D:1) 7 stones (33, 0, D:1) a rat corpse (skeletalised by now) (51, -19, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yxteh's Weapon Shoppe a +0 dagger (24 gold) a +0 dagger (24 gold) a +0 club (6 gold) a +0 spear (36 gold) a +0 dagger (24 gold) a +0 dagger (24 gold) a +7 orcbow of freezing (530 gold) a +0 sling (18 gold) (1, -9, D:2) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (6, 9, D:2) a scroll of teleportation (9, -1, D:2) a quokka corpse (skeletalised by now) (9, 3, D:2) a +0 spear (12, -14, D:2) a +0 scale mail (13, -3, D:2) a bat skeleton (14, -22, D:2) a jackal corpse (skeletalised by now) (15, -3, D:2) a jackal corpse (skeletalised by now) (16, -2, D:2) a jackal corpse (skeletalised by now) (21, -28, D:2) a +0 dagger a kobold corpse (32, -3, D:2) a +0 pair of boots (37, -2, D:2) 4 stones (39, -11, D:2) a +0 sling a +0 quarterstaff a hobgoblin corpse (45, -28, D:2) a +0 trident