bajaj10 Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (17, 45, D:1) a hobgoblin corpse (skeletalised by now) (20, 6, D:1) a staff of conjuration (46, -3, D:1) a +0 club (48, 31, D:1) a quokka skeleton Level 2 of the Dungeon (1, 5, D:2) a +0 dagger (4, -6, D:2) a +0 dagger (4, 0, D:2) a ball python corpse (skeletalised by now) (8, -4, D:2) a +0 club a +0 leather armour (9, -3, D:2) 5 stones (27, -15, D:2) a +0 dagger (42, -11, D:2) a +0 leather armour (43, -2, D:2) a rat corpse (skeletalised by now) (47, 0, D:2) a +0 dagger a +0 robe a +0 hand axe a goblin corpse (skeletalised by now) (55, -3, D:2) a +0 short sword (56, -3, D:2) a +0 ring mail (56, 6, D:2) a jackal corpse (skeletalised by now) (56, 10, D:2) a jackal corpse (skeletalised by now) (58, -2, D:2) a frilled lizard corpse (skeletalised by now) (58, -1, D:2) a staff of earth a +0 robe a +0 club 3 stones a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (62, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (15, -7, D:3) a +0 ring mail (19, 5, D:3) a +0 chain mail (20, 1, D:3) a +0 leather armour (25, -1, D:3) a bat corpse (skeletalised by now) (25, 21, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (27, -18, D:3) a +0 dagger (28, -17, D:3) a frilled lizard skeleton (28, -15, D:3) a +0 dagger (28, 23, D:3) a +0 pair of gloves (29, -5, D:3) a +0 club a +0 club a +0 scale mail an orc corpse (skeletalised by now) (29, -4, D:3) a +2 whip of draining an orc corpse (skeletalised by now) (34, 21, D:3) a +0 mace an orc corpse (skeletalised by now) (35, 21, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -9, D:3) an adder corpse (skeletalised by now) (54, 12, D:3) a jackal skeleton (56, 13, D:3) a jackal skeleton Level 4 of the Dungeon (6, 7, D:4) a +1 mace of draining (18, 20, D:4) a +0 dagger a +0 sling (20, 35, D:4) a +1 pair of boots of stealth (33, 8, D:4) a +0 rapier (33, 32, D:4) a +0 spear (35, -4, D:4) a quill talisman (43, 23, D:4) a +0 sling (52, 9, D:4) a +0 robe Level 5 of the Dungeon the Necropolis (2, -4, Necropolis) a potion of berserk rage (5, -3, Necropolis) the Secrets of Scintillating Aeromancy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Forge Lightning Spire Air/Forgecraft 4 (unseen) (5, -2, Necropolis) the +1 animal skin of Slovenliness {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (6, -3, Necropolis) a potion of attraction (6, -2, Necropolis) an amulet of regeneration (7, -3, Necropolis) 9 gold pieces (8, 1, Necropolis) 11 gold pieces (8, 3, Necropolis) 7 gold pieces (10, -4, Necropolis) a potion of berserk rage (17, 33, Necropolis) a +0 leather armour (23, 24, Necropolis) 4 stones (39, 1, Necropolis) a potion of curing (42, -2, Necropolis) 6 gold pieces (42, -1, Necropolis) the +11 halberd of Defence by Offence {venom, Fly rElec Str+3 Dex+3} Fly: It grants you flight. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (42, 2, Necropolis) 15 gold pieces (42, 3, Necropolis) 14 gold pieces (43, -1, Necropolis) a potion of curing (43, 0, Necropolis) a book of Cantrips (43, 1, Necropolis) a scroll of enchant armour (43, 2, Necropolis) a +0 pair of gloves