Dungeon Crawl Stone Soup version 0.33-a0-1036-gc616208095 (webtiles) character file. Game seed: 12854626410633195476 2 bandaloo the Caller (level 1, 0/14 HPs) Began as a Coglin Summoner on Mar 3, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (168 turns). bandaloo the Caller (Coglin Summoner) Turns: 168, Time: 00:00:54 Health: 0/14 AC: 0 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.0 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Eringya's Surprising Cr Summ 12% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! You now have 19 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! You miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. A ball python comes into view. The goblin completely misses you. A kobold comes into view. It is wielding a +0 dagger. You miss the goblin. The goblin is moderately wounded. The ball python hisses angrily. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. Your off-hand punch misses the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... ..... .... .... ... ..# ... .S# .... #K# ... #g# ####.########@## .............>.# ###.^..###....# ####..###...# #######....#### ........##....######## #######.............)# ######.........# # #####.##### ### You could see a goblin, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bandaloo the Coglin Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 33 Stab: Sleeping || 1 Armour: Skin || 15 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 74 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 74 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts