Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11631641901165044211 22 banquemamaa the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Dec 30, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:12:01 (921 turns). banquemamaa the Conjurer (Deep Elf Conjurer) Turns: 921, Time: 00:12:02 Health: 15/15 AC: 9 Str: 4 XL: 2 Next: 68% Magic: 8/8 EV: 0 Int: 22 God: Gold: 51 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . j - +0 trident rCold . . . (no shield) rNeg . . . i - +0 chain mail rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons g - a +0 club j - a +0 trident (weapon) Missiles c - 4 poisoned darts Armour a - a +0 robe f - a +0 helmet (worn) i - a +0 chain mail (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} h - 3 scrolls of fog {unknown} m - a scroll of blinking {unknown} Potions k - a potion of degeneration {unknown} l - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 100% 2 Dazzling Flash Hex/Fire 6% N/A 100% 3 Fulminant Prism Conj/Alch 7% 3d7 100% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 100% 4 Starburst Conj/Fire 7% 6d4 100% 6 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Shops: D:2 !? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) You miscast Magic Dart. Nothing appears to happen. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Okay, then. You start resting. HP restored. Magic restored. A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. The goblin shouts! Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) You miscast Magic Dart. Nothing appears to happen. A ribbon worm comes into view. Casting: Magic Dart (safe; 100% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 100% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) You miscast Magic Dart. Nothing appears to happen. Unknown command. Unknown command. Magic courses through your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .>. #.# #w# #.# #.# #g# #.# #@# ######### #.# ###.......######.## ..#...............# ........#.######..# ...........# #..# ..#.#####..# #..# ..........#####..## ..#.######.........# You could see a ribbon worm and a goblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banquemamaa the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 377 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 452 | D:1 | Reached skill level 5 in Conjurations 637 | D:2 | Found a white marble altar of Elyvilon. 659 | D:2 | Found Kavvuxt's Distillery. 811 | D:2 | Found Noos's Magic Scroll Boutique. 921 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_rooms, serial_park_tiny_2 D:2: layout_basic, serial_shops, shop, shop, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Fighting | | 0.1 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Trident || 15 Club || 11 Cast: Magic Dart || 25 Use: Potion || 1 Armour: Chain mail || 16 Robe || 8 Dodge: Dodged || 9