Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5211311977355262184 2 banquemamaa the Apothecary (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Jan 9, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (40 turns). banquemamaa the Apothecary (Djinni Fire Elementalist) Turns: 40, Time: 00:00:38 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of degeneration {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The jackal bites you. x2 There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! The jackal bites you. You are too injured to fight recklessly! The jackal bites you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is lightly wounded. The foxfire hits the jackal. The jackal is almost dead. The jackal barely misses you. x3 The foxfire hits the jackal. You kill the jackal! The foxfire hits the jackal. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. You die... ############. ###............ #...###'#######+### #.#§#..⌠...>...⌠..# #.#.#..§@..<......# # #§+⌠.hhB###....⌠+ §.#......r......# ..#######r####### #.#.............# #.#.............# #.............# ############### You could see 2 jackals, a giant cockroach and 2 rats. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (others) 8 foxfires (D:1) 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banquemamaa the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | banquemamaa set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D:1 | Found a runed translucent door. 40 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, minmay_tall_x Action || total ---------------------------++------- Cast: Foxfire || 6 Armour: Robe || 10 Dodge: Dodged || 10