Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13052499698577359345 (custom seed) 3 banquemamaa the Apothecary (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Jan 10, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (342 turns). banquemamaa the Apothecary (DjFE) Turns: 342, Time: 00:01:05 Health: -1/15 AC: 3 Str: 7 XL: 1 Next: 55% Gold: 22 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls b - a scroll of revelation {unknown} d - a scroll of fog {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. The gnoll hits you with a +0 whip. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll barely misses you. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you but does no damage. You conjure some foxfire! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Your foxfire dissipates! The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. Your magical contamination has completely faded away. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... #.## #..# #..# #..# #..# ..# ######.##+# ### ##..@g.....# #.# +[.######### #.# ##.# #.# #.# #.# ####.# #.# #.##.# #.# #.##.# ##### #.# #####.##.# ##...## #.# #........# ##.###.## #.# You could see a gnoll. Vanquished Creatures A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) 24 foxfires (D:1) 24 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banquemamaa the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | banquemamaa set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 342 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, roderic_lattice_a, hangedman_decor_points, glass_columns_a, kennysheep_small_spiral Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 20 Armour: Robe || 9 Dodge: Dodged || 9