Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13052499698577359345 (custom seed) 46 banquemamaa the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Jan 14, 2025. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:59 (1447 turns). banquemamaa the Magician (Djinni Fire Elementalist) Turns: 1447, Time: 00:06:01 Health: 0/25 AC: 3 Str: 7 XL: 3 Next: 95% Gold: 78 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . l - +4 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons l - a +4 dagger of protection (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Talismans m - a flux talisman Scrolls b - a scroll of revelation {unknown} d - a scroll of fog h - a scroll of fear i - a scroll of identify Potions e - a potion of might {unknown} f - a potion of ambrosia {unknown} g - a potion of enlightenment {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} Skills: + Level 3.2 Dodging + Level 2.3 Stealth + Level 0.1 Unarmed Combat + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Apportation Tloc 30% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! i - a scroll of identify Found 6 boomerangs. Your magical contamination has completely faded away. You now have 78 gold pieces (gained 6). You see here 6 boomerangs. HP restored. The orc priest shouts! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is lightly wounded. The orc priest's fire resistance burns away. The bat closely misses you. The bat barely misses you. The orc priest hits you with a +0 club. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! The orc priest hits you with a +0 club. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 club. Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc priest. The orc priest is burned terribly! The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# ...# ### ...# ..# #..# #.# #..# #.# #..# #.#########..# ######.........†..# .......#########@## ######.# #o# #.# #.# ######.# #.# .(.....# #.# ...##### #.# ...# ..# ...# ### ..## You could see an orc priest (combustible). Vanquished Creatures A gnoll (D:1) A ribbon worm (D:3) 2 orcs A ball python (D:1) 3 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 4 bats A frilled lizard (D:2) 5 goblins 2 kobolds (D:1) 3 rats 29 creatures vanquished. Vanquished Creatures (others) 61 foxfires 61 creatures vanquished. Grand Total: 90 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banquemamaa the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | banquemamaa set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 296 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 499 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 499 | D:1 | Learned a level 1 spell: Apportation 562 | D:1 | Found a faded altar of an unknown god. 1447 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring, shapermc_ecumenical_altar_flowoftime, roderic_lattice_a, hangedman_decor_points, glass_columns_a, kennysheep_small_spiral D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, gammafunk_ghost_nasty_kobolds, roderic_batcave Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Unarmed Combat | | 0.1 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 43 Scorch || 25 Use: Scroll || 4 Armour: Robe || 6 Dodge: Dodged || 8