banquemamaa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -7, D:1) a +0 whip (6, 1, D:1) a +0 dagger (15, 36, D:1) a rat corpse (skeletalised by now) (16, 16, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (16, 34, D:1) a +0 dagger (16, 36, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 13, D:1) a book of Debilitation (20, 33, D:1) a rat corpse (skeletalised by now) (25, 33, D:1) a rat corpse (skeletalised by now) (27, 45, D:1) a +0 scale mail (28, 42, D:1) a +0 short sword (30, 3, D:1) a hobgoblin skeleton (31, 3, D:1) a frilled lizard corpse (skeletalised by now) (33, 15, D:1) an amulet of guardian spirit (34, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, -3, D:1) a +0 dagger (45, 19, D:1) a book of Geomancy Level 2 of the Dungeon [Shop] Moalic's Jewellery Emporium a +6 ring of dexterity (468 gold) an amulet of faith (520 gold) a beast talisman (260 gold) a ring of poison resistance (260 gold) a ring of magical power (260 gold) a talisman of death (1040 gold) a flux talisman (325 gold) a +4 ring of protection (468 gold) [Shop] Dam Ufry's Antique Weapon Emporium a +0 spear (84 gold) a +0 spear (84 gold) a +0 long sword (98 gold) a +0 rapier (112 gold) a +0 flail (98 gold) the +4 whip "Odaotam" {heavy, +Blink rElec Dex+2} (1391 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 sling (42 gold) a +0 long sword (98 gold) a +0 quarterstaff (112 gold) [Shop] Zipepnoo's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of revelation (105 gold) a scroll of amnesia (56 gold) a scroll of blinking (105 gold) 2 scrolls of identify (56 gold) a scroll of silence (133 gold) a scroll of revelation (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of silence (133 gold) [Shop] Haudor's Weapon Shop a +0 war axe (35 gold) a +0 whip (25 gold) 8 stones (8 gold) the +3 rapier "Veclecal" {flame, *Slow rN+ Will+++ SInv} (600 gold) rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. the +6 Majin-Bo {spellvamp, MP+6 Int+6} (667 gold) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). 4 stones (4 gold) a +0 long sword (35 gold) a +4 triple sword of electrocution (470 gold) 7 stones (7 gold) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (650 gold) (0, 0, D:2) a +0 plate armour (1, -44, D:2) a +0 sling (2, -32, D:2) an adder corpse (2, -21, D:2) a +0 ring mail (3, -27, D:2) a +0 antimagic hand axe (6, -35, D:2) a +0 ring mail (6, -7, D:2) a +0 short sword (8, -23, D:2) a +0 pair of boots (8, -12, D:2) an amulet of magic regeneration (10, -24, D:2) a +0 dagger (10, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -14, D:2) a hobgoblin corpse (skeletalised by now) (23, -41, D:2) a +0 leather armour (23, -14, D:2) a +0 flail (24, 11, D:2) a ball python skeleton (28, 7, D:2) a +0 pair of gloves (29, -22, D:2) a +0 ring mail (30, -35, D:2) a quokka corpse (35, -25, D:2) a +0 quarterstaff (42, -5, D:2) a jackal corpse (skeletalised by now) (43, -4, D:2) a jackal corpse (skeletalised by now) (49, -13, D:2) an adder corpse (skeletalised by now)