Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7745399846971256695 (custom seed) 25 banquemamaa the Magician (level 3, 25/25 HPs) Began as a Djinni Conjurer on Jan 17, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (598 turns). banquemamaa the Magician (Djinni Conjurer) Turns: 598, Time: 00:01:16 Health: 25/25 AC: 2 Str: 6 XL: 3 Next: 17% Gold: 40 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of blinking {unknown} Potions b - a potion of brilliance {unknown} Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Apportation Tloc 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. You start resting. HP restored. You see here a jackal corpse. There is a stone staircase leading down here. You fly downwards. Found a dagger. There is a stone staircase leading up here. Found a stone staircase leading down. d - a scroll labelled CUCIEC SINAZ You reach down and open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A giant cockroach comes into view. Found Cadghawu's Antique Armour Boutique. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! There is an entrance to Cadghawu's Antique Armour Boutique here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#.....#)##..#..# ##......#.....#.#...#..# #....#.##.....#.#......# #.......#.....#.#.#....# #.......#...........#..# #.......#####.......#..# #..).............#..#..# +.......#####.......#..# #........@......#.###..# #..............##. ... #........†....... #................ #....)........... #####...........# #...........# #.....###...# There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:2) 5 goblins 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | banquemamaa the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | banquemamaa set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 479 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 479 | D:1 | Learned a level 1 spell: Apportation 586 | D:2 | Found Cadghawu's Antique Armour Boutique. 598 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_cross, st_stairs_6 D:2: layout_basic, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_square_shop, nicolae_book_shop_shelving, shop Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.9 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 42 Armour: Robe || 6 Dodge: Dodged || 5