bark Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -16, D:1) a -3 dagger (11, -38, D:1) a quokka skeleton (19, -39, D:1) a +0 short sword a kobold skeleton (22, -30, D:1) a +0 club (23, -47, D:1) a +0 hand axe (23, -16, D:1) a +0 robe (28, -4, D:1) a +0 dagger (37, -28, D:1) a +0 dagger a hobgoblin skeleton a kobold skeleton (37, -22, D:1) 3 stones (46, 5, D:1) a +0 short sword (47, 7, D:1) a +0 sling (53, -41, D:1) a hobgoblin skeleton (54, -3, D:1) a ball python skeleton (56, -24, D:1) 5 stones (60, -10, D:1) a +0 dagger (61, -14, D:1) a +0 mace Level 2 of the Dungeon [Shop] Femax's Jewellery Shop a ring of resist corrosion (240 gold) a serpent talisman (360 gold) a ring of flight (210 gold) a beast talisman (240 gold) a +6 ring of dexterity (432 gold) an amulet of guardian spirit (360 gold) a ring of wizardry (360 gold) [Shop] Vaakuepp's Weapon Boutique a +0 short sword (39 gold) a +0 club (13 gold) a +0 club (13 gold) a +0 hand axe (39 gold) 7 stones (9 gold) a +1 sling of draining (126 gold) a +0 long sword (45 gold) the +1 sling "Duipn" {freeze, +Blink rPois} (336 gold) rPois: It protects you from poison. +Blink: It lets you blink. [Shop] Merchufoz's General Store a +0 short sword (39 gold) a +0 quarterstaff of draining (119 gold) a scroll of teleportation (39 gold) a +0 hand axe (39 gold) a +0 robe (9 gold) a +0 short sword (39 gold) a +0 pair of gloves (58 gold) a +0 short sword (39 gold) [Shop] Rib Vukk's Book Boutique a Young Poisoner's Handbook (200 gold) a book of Cantrips (160 gold) a book of Spontaneous Combustion (380 gold) Great Wizards, Vol. VII (300 gold) a manual of Maces & Flails (800 gold) a book of Party Tricks (220 gold) a book of Vapours (180 gold) a book of Necromancy (340 gold) a book of Geomancy (200 gold) [Shop] Voucw's Book Shoppe a There-And-Back Book (468 gold) a book of the Earth (468 gold) a book of Dreams (312 gold) the Unrestrained Analects (572 gold) the Vademecum on Productive Wildfire (468 gold) Spells Type Level a - Scorch Fire 2 b - Call Imp Summoning 2 c - Summon Lightning Spire Summoning/Air 4 d - Starburst Conjuration/Fire 6 Maxwell's Memoranda (546 gold) a book of Air (286 gold) a book of Cantrips (208 gold) a book of Fire (416 gold) the Monograph on Geometry and Quicksand (598 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Animate Armour Summoning/Earth 4 c - Passage of Golubria Translocation 4 d - Manifold Assault Translocation 7 Faqoklog's Incunable of Essence and Curses (624 gold) Spells Type Level a - Jinxbite Hexes 2 b - Dazzling Flash Hexes/Fire 3 c - Petrify Alchemy/Earth 4 d - Alistair's Intoxication Alchemy 5 e - Silence Hexes/Air 5 (0, 0, D:2) 4 boomerangs (6, 2, D:2) a +0 club (7, 17, D:2) 7 stones (13, 2, D:2) a quokka skeleton (22, 13, D:2) a +0 dagger (23, -13, D:2) a +0 leather armour (25, 15, D:2) a +0 rapier (28, -17, D:2) a frilled lizard skeleton (33, 11, D:2) a +0 robe (33, 20, D:2) 2 stones (34, -18, D:2) a bat skeleton (41, 21, D:2) a +0 spear (46, 16, D:2) 9 stones (46, 19, D:2) 9 stones (47, 7, D:2) 7 stones (49, 15, D:2) a jackal skeleton (50, 3, D:2) 3 stones (50, 15, D:2) a bat skeleton a jackal skeleton (52, 15, D:2) a +0 leather armour (64, 12, D:2) a +0 club Level 3 of the Dungeon [Shop] Xuhammum's Jewellery Emporium the ring of Ukenolay {+Blink rF+ Str+4 Int+6} (654 gold) [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. +Blink: It lets you blink. an amulet of reflection (300 gold) a +6 ring of intelligence (360 gold) a +4 ring of slaying (360 gold) a ring of see invisible (150 gold) an amulet of regeneration (300 gold) a +5 ring of evasion (360 gold) a +6 ring of dexterity (360 gold) the ring "Coekkyll" {rElec rC+ Str-3 Dex+4} (411 gold) [ring of protection from cold] Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. rElec: It insulates you from electricity. the ring "Rodarchou" {rElec rPois rF- Dex+3 Slay+4} (535 gold) [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (0, 0, D:3) a scroll of vulnerability (5, 1, D:3) a +0 plate armour (16, -1, D:3) a +0 mace a +0 ring mail an orc corpse (19, -11, D:3) an adder corpse (20, -19, D:3) a bat corpse (29, -26, D:3) a +0 whip (32, -24, D:3) a rat corpse (42, -24, D:3) a +0 ring mail