bark Level 1 of the Dungeon (0, 0, D:1) a +0 barding (0, 25, D:1) a ball python corpse (skeletalised by now) (5, -12, D:1) 5 stones (11, 31, D:1) a +0 dagger (15, -7, D:1) a hobgoblin corpse (skeletalised by now) (23, -16, D:1) a frilled lizard corpse (skeletalised by now) (24, -16, D:1) a hobgoblin corpse (skeletalised by now) (27, -10, D:1) a rat corpse (skeletalised by now) (34, -11, D:1) 6 stones (34, 1, D:1) a +0 dagger (37, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of guardian spirit (5, -26, D:2) a +0 club (6, 18, D:2) a +0 robe (8, 16, D:2) a +2 short sword of flaming 2 stones a kobold corpse (skeletalised by now) (8, 23, D:2) a +0 robe (17, -22, D:2) a +2 mace of protection (31, 7, D:2) a +0 hand axe (31, 23, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, -27, D:2) a +0 leather armour (39, -27, D:2) a frilled lizard corpse (39, 6, D:2) a jackal corpse (40, 5, D:2) a rat corpse (skeletalised by now) (42, -3, D:2) a +0 robe (42, 11, D:2) a +0 ring mail