bark Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 16, D:1) a bat skeleton (10, 19, D:1) a rat skeleton (14, 33, D:1) a +0 club (20, -3, D:1) a stone a +0 dagger (22, 23, D:1) a +0 dagger (26, -5, D:1) a +0 club a goblin skeleton (43, 28, D:1) a ball python skeleton (49, 30, D:1) a +0 dagger (60, 36, D:1) a +0 spear (61, 28, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (4, 0, D:2) a +0 dagger (7, 3, D:2) a ball python corpse (skeletalised by now) (8, 26, D:2) a +0 leather armour (12, 11, D:2) a +0 whip (13, -7, D:2) a +0 flail (25, -11, D:2) a hobgoblin corpse (skeletalised by now) (26, -8, D:2) a +0 short sword 3 stones (35, 30, D:2) a +0 ring mail (36, 28, D:2) a +0 club a goblin skeleton (51, -3, D:2) 3 stones (52, 30, D:2) a flux talisman (54, 4, D:2) a quokka skeleton (58, 4, D:2) a +0 quarterstaff (59, 6, D:2) a +0 club 3 stones (60, 9, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (3, 8, D:3) a +0 robe (5, 3, D:3) 4 gold pieces a +0 short sword 2 stones (5, 4, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse a goblin corpse (17, -13, D:3) a +0 spear (26, -5, D:3) a potion of lignification