bark Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 1, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (11, 11, D:1) a hobgoblin skeleton (11, 12, D:1) a ball python skeleton (13, -31, D:1) a +0 sling (17, 4, D:1) a +0 hand axe (18, -24, D:1) a ball python corpse (skeletalised by now) (20, -1, D:1) a bat skeleton (29, 18, D:1) a ball python skeleton (33, -5, D:1) a +0 dagger a +0 robe (34, 22, D:1) a frilled lizard skeleton (40, -6, D:1) a bat corpse (skeletalised by now) (42, -5, D:1) 2 atropa-tipped darts (46, 5, D:1) a +0 pair of gloves (52, -4, D:1) a +0 club (57, 22, D:1) a bat corpse (skeletalised by now) (58, -20, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (62, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (4, 1, D:2) a +0 hand axe a +0 leather armour