bark Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, -24, D:1) a +0 club (13, -24, D:1) a +0 club (16, -28, D:1) a +0 short sword (16, -27, D:1) a +0 club (16, -7, D:1) a +0 club (22, 24, D:1) a +0 spear (27, -3, D:1) a hobgoblin corpse (skeletalised by now) (37, 2, D:1) a hobgoblin corpse (skeletalised by now) (38, -25, D:1) 2 stones (40, 21, D:1) a +0 ring mail (41, 21, D:1) a +0 ring mail (47, 12, D:1) a +0 short sword 2 stones a kobold skeleton (49, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (2, 3, D:2) a +0 trident (13, 7, D:2) a frilled lizard skeleton (25, 1, D:2) a frilled lizard skeleton (28, 7, D:2) a +0 vampiric dagger (28, 8, D:2) a +0 club a goblin skeleton (29, -17, D:2) 5 poisoned darts a hobgoblin corpse (skeletalised by now) (42, -10, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (10, 26, D:3) a +0 buckler (23, 9, D:3) a +0 mace (26, 28, D:3) a +0 short sword a +0 leather armour a +0 hand axe an orc corpse an orc corpse (27, 28, D:3) a +0 flail a +0 ring mail a +0 short sword (40, 7, D:3) a +0 spear (40, 20, D:3) a +0 short sword (41, 7, D:3) a +0 club (41, 12, D:3) 12 gold pieces (41, 13, D:3) a potion of heal wounds (41, 14, D:3) 13 gold pieces (42, 7, D:3) a +0 club a gnoll corpse (skeletalised by now) (42, 8, D:3) a +0 whip (49, 16, D:3) a +0 club (52, 14, D:3) 5 boomerangs