bark Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 30, D:1) a bat corpse (skeletalised by now) (7, 42, D:1) a +0 ring mail (9, 18, D:1) a hobgoblin corpse (skeletalised by now) (11, -15, D:1) a bat corpse (skeletalised by now) (16, 3, D:1) a parchment of Maxwell's Portable Piledriver (18, -12, D:1) a +0 helmet (22, -5, D:1) a bat corpse (skeletalised by now) (22, 41, D:1) a +0 sling (23, -6, D:1) a quokka corpse (skeletalised by now) (25, -6, D:1) a bat skeleton (26, 23, D:1) a +0 short sword (31, -17, D:1) a quill talisman (32, 38, D:1) a rat corpse (skeletalised by now) (43, -18, D:1) a parchment of Blink Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -4, D:2) a ball python skeleton (10, 4, D:2) a rat corpse (skeletalised by now) (19, -4, D:2) a +0 dagger a +0 robe (21, -5, D:2) a hobgoblin corpse (skeletalised by now) (24, -13, D:2) 6 boomerangs (24, 26, D:2) a +0 sling (26, -4, D:2) a frilled lizard skeleton (27, 6, D:2) a +0 club (29, 26, D:2) a +0 short sword (30, -10, D:2) a +0 chain mail (36, 35, D:2) an adder corpse (skeletalised by now) (50, 6, D:2) a rat skeleton (51, 9, D:2) a +0 robe a bat corpse (skeletalised by now) (60, -11, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a potion of mutation (4, 6, D:3) an adder corpse (skeletalised by now)