bark Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 1, D:1) a +0 leather armour (1, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -17, D:1) a +0 club (8, -8, D:1) a +0 club a stone (9, -8, D:1) 2 boomerangs (10, -9, D:1) a ball python corpse (skeletalised by now) (12, -29, D:1) a +0 club a goblin skeleton (12, -23, D:1) a rat skeleton (18, 0, D:1) a quokka skeleton (37, -18, D:1) a quokka corpse (skeletalised by now) (37, -10, D:1) a +0 whip a kobold skeleton (39, -12, D:1) a +0 whip 2 stones a kobold skeleton (40, 2, D:1) a ball python corpse (skeletalised by now) (41, -13, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) 14 gold pieces (3, -5, D:2) a parchment of Apportation (6, -9, D:2) a frilled lizard skeleton (9, 8, D:2) a +0 short sword (10, 9, D:2) a +0 club (10, 11, D:2) a +0 ring mail (13, 23, D:2) a +0 club (16, -5, D:2) a sanguine talisman (17, 18, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (19, -3, D:2) a +0 club an orc corpse (skeletalised by now) (22, 14, D:2) a +0 mace (26, 6, D:2) the +7 whip of Gallantry {freeze, rF++ rN+ Str-4} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). (33, -16, D:2) a parchment of Magic Dart (33, 13, D:2) a +0 mace