bark Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (1, -36, D:1) a rat skeleton (6, -42, D:1) a +0 spear (6, -41, D:1) a +0 club a gnoll skeleton (6, -40, D:1) a +0 dagger (7, -40, D:1) a rat skeleton (10, -26, D:1) a +0 whip (16, -23, D:1) a +0 dagger a goblin skeleton (16, -3, D:1) a +0 short sword (21, -49, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -4, D:1) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (22, -44, D:1) a +0 short sword (22, -5, D:1) a +0 club (23, -43, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (23, -2, D:1) a +0 dagger (24, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (25, -44, D:1) a +0 whip 3 stones (25, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, -18, D:1) a +0 mace (35, -40, D:1) a ball python skeleton (36, -1, D:1) a +0 dagger (38, -39, D:1) a +0 pair of gloves (41, -10, D:1) a +0 short sword a kobold skeleton (47, -1, D:1) a +0 mace (49, -48, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (13, -10, D:2) a +0 flail (20, 2, D:2) a bat corpse (20, 7, D:2) 15 gold pieces (22, 3, D:2) a +0 club a +0 club a gnoll corpse (23, 3, D:2) a rat corpse (24, 10, D:2) a scroll of noise