bark Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 27, D:1) a ball python skeleton (5, 28, D:1) a +0 dagger (6, 29, D:1) a rat skeleton (8, -10, D:1) a +0 ring mail (10, 4, D:1) a rat corpse (skeletalised by now) (10, 17, D:1) a jackal skeleton a jackal skeleton (24, -9, D:1) a +0 short sword 2 stones (29, 4, D:1) a +0 club a goblin skeleton (30, 36, D:1) a bat corpse (skeletalised by now) (31, 36, D:1) 3 javelins (36, -1, D:1) a +0 war axe (40, 42, D:1) a quokka corpse (skeletalised by now) (41, 39, D:1) a quokka corpse (skeletalised by now) (41, 42, D:1) a ball python corpse (skeletalised by now) (42, -1, D:1) a +0 pair of gloves (43, 6, D:1) a +0 rapier (43, 13, D:1) a bat corpse (skeletalised by now) (45, 9, D:1) a +0 club (45, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (5, 1, D:2) a +0 dagger a +0 sling (6, -1, D:2) a +0 flail (22, -2, D:2) a +0 spear (44, 2, D:2) a +0 leather armour (46, 10, D:2) a bat corpse (49, -6, D:2) a +0 dagger (54, 22, D:2) a hobgoblin corpse