bark Level 1 of the Dungeon (3, 33, D:1) a bat corpse (skeletalised by now) (6, 19, D:1) a +0 helmet (8, 16, D:1) a +0 dagger (10, -4, D:1) a bat corpse (skeletalised by now) (20, 34, D:1) a +0 dagger a +0 club (21, -3, D:1) a jackal corpse (skeletalised by now) (21, 19, D:1) a +0 robe (21, 33, D:1) a quokka skeleton (26, 0, D:1) a +0 helmet (37, 41, D:1) a +0 dagger (40, -2, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, 23, D:1) a +0 hand axe (45, 40, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (49, 34, D:1) 6 stones (51, 43, D:1) a bat corpse (skeletalised by now) (55, 46, D:1) a +0 short sword (58, 15, D:1) a +0 mace (58, 24, D:1) a rat corpse (skeletalised by now) (62, 7, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, 42, D:2) a +0 dagger 5 stones (8, 39, D:2) a hobgoblin corpse (skeletalised by now) (11, 27, D:2) a +0 mace (17, 32, D:2) a rat corpse (skeletalised by now) (22, -4, D:2) a frilled lizard corpse (skeletalised by now) (30, 28, D:2) an adder corpse (skeletalised by now) (32, -1, D:2) a quokka corpse (skeletalised by now) (41, 41, D:2) a +0 ring mail (44, -3, D:2) a ball python corpse (skeletalised by now) (45, 40, D:2) a +0 dagger a goblin corpse (skeletalised by now) (57, -6, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -28, D:3) the felid corpse of Natasha (skeletalised by now) (12, -31, D:3) a stone (14, -15, D:3) a +0 hand axe (14, 9, D:3) a frilled lizard corpse (skeletalised by now) (15, -23, D:3) a +0 robe (19, 3, D:3) a +0 robe (20, -31, D:3) 3 stones (42, -42, D:3) a +4 short sword a stone a kobold corpse (skeletalised by now) (50, -22, D:3) a +0 leather armour the felid corpse of Natasha (skeletalised by now) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (52, -31, D:3) a +0 dagger (54, -35, D:3) a ball python corpse (skeletalised by now) (54, -33, D:3) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (19, 11, D:5) a hound corpse (skeletalised by now) (29, 35, D:5) a jackal corpse (skeletalised by now) (30, 35, D:5) an adder corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a potion of berserk rage (3, -2, Necropolis) a lupine talisman (3, -1, Necropolis) 11 gold pieces (4, -2, Necropolis) a ring of flight (4, -1, Necropolis) 21 gold pieces (5, -1, Necropolis) a scroll of noise (8, 0, Necropolis) a potion of berserk rage (24, -14, Necropolis) a potion of magic (24, -13, Necropolis) 6 gold pieces (25, -14, Necropolis) 8 gold pieces (26, -13, Necropolis) a scroll of identify (26, -11, Necropolis) 18 gold pieces (27, -12, Necropolis) 7 gold pieces (27, -11, Necropolis) a potion of heal wounds (44, -10, Necropolis) a stone (44, -6, Necropolis) 10 gold pieces (44, -5, Necropolis) 9 gold pieces (44, -4, Necropolis) 12 gold pieces (44, -3, Necropolis) the +9 quarterstaff of Zigext {antimagic, Int+4} Int+4: It affects your intelligence (+4). (unseen) (44, -2, Necropolis) 5 darts of disjunction (44, -1, Necropolis) 15 gold pieces (44, 3, Necropolis) a stone (49, -10, Necropolis) a stone (49, 3, Necropolis) a stone