bark Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -2, D:1) a +0 robe (20, -33, D:1) a frilled lizard corpse (skeletalised by now) (30, -13, D:1) a +0 club (32, -16, D:1) a +0 ring mail (36, 3, D:1) 3 boomerangs (43, 10, D:1) a +0 leather armour (46, -18, D:1) 5 poisoned darts (47, -33, D:1) a bat corpse (skeletalised by now) (47, 17, D:1) a +0 war axe (48, -13, D:1) a giant cockroach corpse (49, -10, D:1) a +0 club (50, -24, D:1) a +0 short sword 5 stones (50, -16, D:1) a +0 leather armour (56, -16, D:1) a hobgoblin corpse (skeletalised by now) (60, -9, D:1) a +1 antimagic whip (60, -8, D:1) a +0 short sword a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (61, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +6 ring of dexterity (3, -1, D:2) a +0 falchion (11, -6, D:2) 3 scrolls of identify