bark Level 1 of the Dungeon [Shop] Atrof's Antique Weapon Emporium the +0 war axe of the Jumping Gods {flame, Dex+4} (564 gold) Dex+4: It affects your dexterity (+4). a +0 hand axe (78 gold) a +1 short sword of venom (275 gold) a +0 dagger (52 gold) a +0 hand axe (78 gold) a +4 short sword of draining (712 gold) a +2 great mace of protection (624 gold) a +0 club (13 gold) a +2 morningstar of protection (499 gold) [Shop] Malelus's Antique Armour Shoppe a +2 robe of willpower (393 gold) a +0 ring mail (88 gold) a +3 ring mail (462 gold) the +2 helmet "Taewyzu" {rF++ Stlth+} (919 gold) rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. a +2 robe (283 gold) a +0 plate armour (396 gold) a +1 pair of gloves (253 gold) a +4 plate armour of fire resistance (990 gold) a +0 plate armour (396 gold) [Shop] Keusso's Armour Boutique a +3 leather armour of cold resistance (240 gold) a +0 pair of gloves (45 gold) a +0 helmet (45 gold) a +0 chain mail (60 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +2 leather armour of poison resistance (160 gold) [Shop] Plog's General Store a lightning rod (4/4) (440 gold) a ring of fire (unknown) (275 gold) a scroll of identify (unknown) (22 gold) a scroll of identify (unknown) (22 gold) a Gell's gravitambourine (2/2) (440 gold) 2 potions of attraction (unknown) (66 gold) the +4 battleaxe "Dedots" {protect, rPois Dex+5} (590 gold) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). a potion of heal wounds (unknown) (88 gold) (0, 0, D:1) a +0 club (0, 16, D:1) a bat corpse (skeletalised by now) (8, 18, D:1) a +0 dagger 4 stones a kobold skeleton (10, 12, D:1) 4 stones (20, 0, D:1) a frilled lizard skeleton (20, 11, D:1) 5 stones (21, 1, D:1) a +0 robe (22, 29, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (25, -3, D:1) a frilled lizard skeleton (28, 25, D:1) a +0 robe (31, 10, D:1) a +0 robe (32, 36, D:1) a ball python corpse (skeletalised by now) (33, 29, D:1) a quokka skeleton (35, 13, D:1) a +0 dagger a goblin skeleton (42, -15, D:1) a +0 ring mail (55, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, 40, D:2) a +0 short sword (6, 39, D:2) a hobgoblin skeleton (8, 20, D:2) a +0 dagger a stone a kobold corpse (13, 7, D:2) 4 stones (13, 18, D:2) an adder corpse (14, 6, D:2) a +0 club 4 stones a kobold corpse (14, 9, D:2) a +0 leather armour a +0 hand axe (15, 35, D:2) a +0 whip (16, 34, D:2) a rat corpse (skeletalised by now) (16, 35, D:2) a bat corpse (skeletalised by now) (19, 5, D:2) a +0 leather armour (23, 27, D:2) a +0 club