bark Level 1 of the Dungeon [Shop] Xegiff's Jewellery Emporium the amulet of Xuunk {Acrobat MP+9 Int+5 Stlth+} (761 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. an amulet of regeneration (unknown) (330 gold) a ring of magical power (unknown) (220 gold) a ring of protection from fire (unknown) (275 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of guardian spirit (unknown) (330 gold) an amulet of reflection (unknown) (330 gold) a ring of wizardry (unknown) (330 gold) a ring of protection from cold (unknown) (275 gold) an amulet of faith (unknown) (440 gold) [Shop] Yzube's Book Emporium a Young Poisoner's Handbook (280 gold) a book of Minor Magic (224 gold) a book of Conjurations (280 gold) a book of Burglary (308 gold) a manual of Alchemy (1120 gold) a book of Iron (532 gold) a book of Spontaneous Combustion (700 gold) [Shop] Mokkesh's Jewellery Shoppe a +6 ring of dexterity (unknown) (468 gold) a ring of protection from cold (unknown) (325 gold) a ring of ice (unknown) (325 gold) a ring of ice (unknown) (325 gold) the ring "Totwiacu" {rPois rF- rC+ Dex+9 Stlth-} (607 gold) [ring of protection from cold] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+9: It affects your dexterity (+9). Stlth-: It makes you less stealthy. a ring of magical power (unknown) (260 gold) a +4 ring of protection (unknown) (468 gold) an amulet of magic regeneration (390 gold) [Shop] Zifimut's Antique Weapon Shop a +0 whip (52 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) a +6 dagger of electrocution (777 gold) a +0 whip (52 gold) a +0 spear (63 gold) a +0 falchion (63 gold) a +0 hand axe (63 gold) a +0 flail (73 gold) the +1 hand axe "Orb Guardian's Curse" {freeze, *Corrode Will++ Dex+2} (630 gold) *Corrode: It may corrode you when you take damage. Will++: It greatly increases your willpower. Dex+2: It affects your dexterity (+2). a +0 mace (63 gold) (0, 0, D:1) a rat skeleton (1, -4, D:1) a +0 whip (1, -3, D:1) a +0 club (5, 3, D:1) a rat corpse (skeletalised by now) (9, 10, D:1) a hobgoblin skeleton (20, -19, D:1) a ball python corpse (skeletalised by now) (20, -16, D:1) a ball python corpse (skeletalised by now) (21, -16, D:1) a +2 dagger of flaming a ball python corpse (skeletalised by now) (22, 12, D:1) a +0 ring mail (25, 7, D:1) a +0 dagger (28, -29, D:1) a ball python corpse (skeletalised by now) (31, 22, D:1) a +0 hand axe of flaming (34, 15, D:1) a +0 hand axe (34, 17, D:1) a +0 dagger (35, 16, D:1) a frilled lizard corpse (skeletalised by now) (52, -8, D:1) a +0 club a kobold corpse (skeletalised by now) (54, 7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (3, -7, D:2) a +0 club a goblin skeleton (24, -6, D:2) 5 stones (26, 4, D:2) a frilled lizard skeleton (32, -11, D:2) a rat corpse (skeletalised by now) (34, -6, D:2) a +0 mace Level 3 of the Dungeon (0, 18, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 5, D:3) a +0 trident (11, 7, D:3) a +0 club (11, 12, D:3) a rat skeleton (12, 13, D:3) a rat skeleton (12, 14, D:3) a goblin skeleton (12, 15, D:3) a bat skeleton (13, 1, D:3) a +0 whip a +0 dagger 4 stones a kobold skeleton (13, 2, D:3) a +0 short sword a stone a kobold skeleton (13, 15, D:3) a goblin skeleton (14, 0, D:3) a +0 dagger 2 stones a +0 dagger of venom 3 poisoned darts a kobold skeleton (14, 1, D:3) a +0 club 3 stones a kobold skeleton (14, 10, D:3) a +0 club 4 stones (15, -22, D:3) a +0 dagger 3 poisoned darts (15, 2, D:3) a +0 hand axe (17, 14, D:3) a goblin skeleton (18, 15, D:3) a goblin skeleton (18, 17, D:3) a human skeleton (19, -25, D:3) a +0 club 2 stones (23, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (28, -23, D:3) a +0 ring mail (31, -3, D:3) a +0 scale mail (46, -10, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Boysodgh's Information Kiosk a scroll of identify (24 gold) 2 scrolls of identify (48 gold) a scroll of revelation (90 gold) 2 scrolls of revelation (180 gold) (0, 0, D:4) an inkwell talisman (0, 31, D:4) a medusa talisman (4, 28, D:4) a hound corpse (8, 22, D:4) a +0 club a +0 flail a +0 whip a gnoll skeleton (12, -6, D:4) an adder skeleton (15, 38, D:4) a +0 dagger (17, 11, D:4) a +0 falchion (18, -14, D:4) a medusa talisman (19, -3, D:4) a +0 scale mail a +0 club an orc skeleton (19, 33, D:4) a +0 club (21, -12, D:4) a +0 leather armour (21, 14, D:4) a +0 club a +0 sling (23, 14, D:4) a +0 giant spiked club (23, 16, D:4) a ball python corpse (skeletalised by now) (24, 14, D:4) an adder corpse (skeletalised by now) (25, -1, D:4) a hobgoblin skeleton (25, 15, D:4) a +0 ring mail (26, 1, D:4) a +0 scimitar (29, 13, D:4) a ball python skeleton (33, 31, D:4) a ball python corpse (skeletalised by now) (35, 21, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (5, -4, D:5) a potion of mutation (6, -10, D:5) a +0 giant spiked club an ogre corpse (6, -5, D:5) a +0 battleaxe (still there?) a +0 robe (still there?) a +3 mace (still there?) a +0 robe (still there?) a +2 long sword of electrocution (still there?) a +0 robe (still there?) a +0 flail (still there?) a +0 robe (still there?) a hound corpse (still there?) (7, -7, D:5) 15 gold pieces a +0 mace the Ecumenical Temple