bark Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (2, 1, D:1) a +0 sling (3, 2, D:1) a +0 club (3, 4, D:1) a +0 dagger (6, 19, D:1) a +0 dagger 3 stones a kobold skeleton (12, -10, D:1) a +0 club (14, 19, D:1) a +0 ring mail (16, 20, D:1) a +0 club (21, -14, D:1) a bat skeleton (23, 25, D:1) a +0 club 5 stones a kobold skeleton a rat skeleton (24, 26, D:1) a +0 flail a gnoll skeleton (28, -9, D:1) a +0 short sword (33, 14, D:1) a +0 scale mail (37, -5, D:1) a +0 dagger 3 stones a kobold skeleton (39, 20, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (9, -10, D:2) a +0 robe (11, -21, D:2) the +3 ring mail of Beahuts {rPois Dex+3 Slay-6} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (24, 0, D:2) a +0 dagger a kobold skeleton (25, 11, D:2) 4 stones (28, -15, D:2) a +0 leather armour (35, -27, D:2) a +0 dagger a kobold corpse (skeletalised by now) (37, 14, D:2) a +0 chain mail (38, -20, D:2) a +0 spear (38, 9, D:2) a rat skeleton (48, -15, D:2) a +0 robe (48, 14, D:2) a +0 robe (48, 20, D:2) a +0 spear (51, -22, D:2) a +0 club a +0 sling (51, 19, D:2) a +0 ring mail (56, -9, D:2) 7 stones (58, -15, D:2) the +1 leather armour of the Leogriff {rElec rPois Regen+} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Level 3 of the Dungeon (9, 12, D:3) an inkwell talisman (21, 4, D:3) a +0 short sword 5 poisoned darts (21, 5, D:3) 9 stones (23, 17, D:3) a hobgoblin skeleton (23, 18, D:3) a +0 short sword (23, 26, D:3) a frilled lizard corpse (skeletalised by now) (25, -3, D:3) a hobgoblin corpse (skeletalised by now) (25, -2, D:3) a +0 trident an orc corpse (skeletalised by now) (28, 48, D:3) 2 stones (29, 14, D:3) a +0 spear (37, 27, D:3) a +0 dagger a +0 leather armour (39, 33, D:3) an adder corpse (skeletalised by now) (41, 34, D:3) a +0 short sword 4 stones a kobold skeleton (42, 19, D:3) 4 boomerangs (53, 28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (0, 2, D:4) a +0 hammer (0, 4, D:4) a +0 hammer (1, -2, D:4) a +0 hammer (1, 0, D:4) a +0 hammer (1, 2, D:4) a +0 hammer (1, 3, D:4) a +0 hammer (1, 5, D:4) a +0 hammer (1, 6, D:4) a +0 hammer (1, 9, D:4) a +0 hammer (1, 10, D:4) a +0 hammer (1, 11, D:4) a +0 hammer (1, 32, D:4) a +0 short sword the elf skeleton of Duvessa (1, 33, D:4) a +2 dagger of venom a +0 robe the elf skeleton of Dowan (2, -1, D:4) a +0 hammer a hobgoblin corpse (skeletalised by now) (2, 0, D:4) a +0 hammer (2, 1, D:4) a +0 hammer (2, 2, D:4) a +0 hammer (2, 7, D:4) a +0 hammer (2, 8, D:4) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (2, 9, D:4) a +0 hammer of holy wrath (2, 10, D:4) a +0 hammer (3, 0, D:4) a +0 hammer (3, 1, D:4) a +0 hammer (3, 9, D:4) a +0 hammer (3, 10, D:4) a +0 hammer (3, 11, D:4) a +0 hammer (12, 38, D:4) the quill talisman of the Crucible of Flesh {+Blink Fly rPois Str-4} [quill talisman] +Blink: It lets you blink. Fly: It grants you flight. rPois: It protects you from poison. Str-4: It affects your strength (-4). (19, 38, D:4) a +0 short sword (20, 13, D:4) a +0 leather armour (20, 25, D:4) a staff of air (21, 20, D:4) a +0 ring mail (27, 21, D:4) a jackal skeleton (27, 31, D:4) a +0 dagger an adder skeleton (28, 19, D:4) a jackal skeleton (28, 20, D:4) an adder skeleton (29, 22, D:4) a +0 club (30, 24, D:4) a hobgoblin skeleton (31, 13, D:4) a +4 dagger (31, 23, D:4) a quokka skeleton (32, 14, D:4) a +0 club a stone a +0 chain mail (47, 30, D:4) 3 poisoned darts (56, 12, D:4) a ball python corpse (skeletalised by now) (58, 8, D:4) a +0 leather armour Level 5 of the Dungeon (11, -21, D:5) a +0 long sword (12, 12, D:5) a +2 dagger of venom a +0 robe (15, -11, D:5) a +0 halberd (15, -10, D:5) a +0 whip of electrocution (17, -20, D:5) a human corpse (skeletalised by now) (18, -7, D:5) a +0 whip a gnoll skeleton (19, -11, D:5) a +0 club a +0 mace a +0 scale mail an orc skeleton an orc skeleton (19, -8, D:5) a +0 club (19, 6, D:5) a +0 mace (20, -10, D:5) a +0 scale mail a +0 whip a +0 robe (20, -9, D:5) a +0 club a +0 scale mail (26, -10, D:5) 6 stones (30, -9, D:5) a +0 scale mail (38, -15, D:5) a +0 scale mail (38, -12, D:5) a +0 giant spiked club (39, 7, D:5) a +0 robe (42, -1, D:5) a +0 leather armour (43, -16, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) 6 boomerangs (16, 6, D:6) 5 stones (22, 5, D:6) 6 poisoned darts (44, 20, D:6) the +1 robe of Taillaq {rC+ Int+3 Stlth+} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (45, 0, D:6) a +0 orcbow (47, 7, D:6) a +0 club (49, 9, D:6) a hound skeleton Level 7 of the Dungeon (0, 0, D:7) 3 curare-tipped darts the Ecumenical Temple