bark Level 1 of the Dungeon [Shop] Darol's Book Shoppe a Treatise on Traps (300 gold) a book of Lightning (360 gold) a Codex of Conductivity (400 gold) a book of Touch (220 gold) a book of Storms (260 gold) a book of Callings (280 gold) the Disquisition on Red-Hot Geometry (460 gold) Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Starburst Conjuration/Fire 6 c - Fire Storm Conjuration/Fire 9 the Catalogue of the Scorching Mountains (360 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Inner Flame Hexes/Fire 3 d - Fireball Conjuration/Fire 5 a book of Blasting (420 gold) the Annotations on the Vector and Attacks (200 gold) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Passage of Golubria Translocation 4 (5, 3, D:1) 6 stones (6, 12, D:1) a +0 leather armour (21, -21, D:1) a +0 scale mail of fire resistance (21, 38, D:1) a +0 robe (24, -1, D:1) a +0 ring mail (30, 20, D:1) a +0 club a rat corpse (skeletalised by now) (36, 2, D:1) 2 flux baubles Level 2 of the Dungeon (9, 35, D:2) a +0 dagger (10, 33, D:2) a +0 chain mail (12, 36, D:2) an adder skeleton (24, 46, D:2) a +0 robe (25, -11, D:2) a +0 club (27, -3, D:2) 8 stones (35, 1, D:2) a +0 robe (39, 0, D:2) a ball python corpse (skeletalised by now) (39, 34, D:2) 4 poisoned darts (47, 9, D:2) a +3 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse a rat corpse (5, -36, D:3) a +0 ring mail (6, -3, D:3) a jackal corpse (10, -26, D:3) a +0 club (11, -25, D:3) a +0 robe (22, -27, D:3) 6 poisoned darts (24, -6, D:3) a +0 flail (26, -2, D:3) a +0 whip (29, -15, D:3) a ball python corpse (skeletalised by now) (29, -14, D:3) a rat corpse (skeletalised by now) (32, -31, D:3) a +0 scale mail (32, -4, D:3) a +0 hand axe (34, -33, D:3) a +0 whip a +0 whip a ring of positive energy a gnoll corpse (35, -31, D:3) a +0 club (36, -33, D:3) a +0 halberd a gnoll corpse Level 4 of the Dungeon [Shop] Obra's Antique Scrolls a scroll of enchant weapon (180 gold) a scroll of poison (96 gold) a scroll of identify (48 gold) a scroll of poison (96 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of enchant armour (180 gold) a scroll of teleportation (72 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of vulnerability (96 gold) (0, 0, D:4) a +0 sling (2, 8, D:4) a +0 dagger (4, 0, D:4) a potion of ambrosia (6, 9, D:4) a +0 dagger an orc corpse (skeletalised by now) (9, -10, D:4) a +0 sling (14, 4, D:4) 4 large rocks (20, 21, D:4) a hobgoblin corpse (skeletalised by now) (25, 21, D:4) an inkwell talisman (27, 22, D:4) a +0 hand axe an orc corpse (skeletalised by now) (30, 29, D:4) a +0 club (30, 32, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now)