bark Level 1 of the Dungeon (0, 0, D:1) a storm talisman (4, -3, D:1) a bat corpse (skeletalised by now) (11, 19, D:1) a hobgoblin skeleton (16, 11, D:1) a hobgoblin skeleton (16, 14, D:1) a +0 dagger a goblin skeleton (17, 34, D:1) a hobgoblin corpse (skeletalised by now) (23, 5, D:1) a bat skeleton (37, 36, D:1) an inkwell talisman (39, 24, D:1) a quokka skeleton (39, 25, D:1) a +0 hand axe (41, 21, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (5, -7, D:2) a +0 short sword (25, 4, D:2) a +0 club (31, 28, D:2) a +0 whip a +0 dagger (33, -7, D:2) a quokka corpse (skeletalised by now) (33, -6, D:2) a +0 dagger a +0 robe (35, 24, D:2) a +0 club (48, 12, D:2) a +0 whip a +0 mace a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (49, 12, D:2) a +0 club a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 9, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Neifegaf's One-of-a-Kind Rings a +6 ring of protection (unknown) (780 gold) a +2 ring of protection (unknown) (100 gold) the ring "Yschiforo" {Wiz Str+3 SInv} (475 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +4 ring of strength (unknown) (150 gold) the ring "Netokkic" {rN+ Wiz Dex+5 Slay-2} (433 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Dex+5: It affects your dexterity (+5). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). a +3 ring of slaying (unknown) (210 gold) a +3 ring of intelligence (unknown) (100 gold) the ring of Kindness {rN+ Slay+5 Clar} (620 gold) [ring of positive energy] rN+: It protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 52, D:3) an adder corpse (skeletalised by now) (4, 30, D:3) a hobgoblin corpse (skeletalised by now) (7, 41, D:3) a +0 dagger a goblin skeleton (11, 49, D:3) a +0 mace of protection (11, 53, D:3) a +0 leather armour (12, 52, D:3) a quokka skeleton (13, -6, D:3) a +0 barding (13, 29, D:3) a quokka corpse (skeletalised by now) (13, 53, D:3) a +0 dagger (24, 0, D:3) a +0 scythe a +0 robe (47, 26, D:3) a ball python skeleton (60, 8, D:3) a +0 helmet of ice Level 4 of the Dungeon (9, 22, D:4) a staff of alchemy (13, -2, D:4) a +0 hand axe (15, 10, D:4) a +0 hand axe (16, 5, D:4) the felid corpse of Natasha (skeletalised by now) (16, 20, D:4) a hobgoblin skeleton (18, 35, D:4) a hobgoblin corpse (skeletalised by now) (22, 31, D:4) a +0 chain mail (23, 6, D:4) a +0 short sword 5 poisoned darts a kobold skeleton (26, 3, D:4) a +0 flail (26, 7, D:4) a +0 ring mail (29, -4, D:4) a jackal skeleton (33, 18, D:4) a +0 robe (34, 8, D:4) a ball python skeleton (40, 26, D:4) a +0 sling (47, 35, D:4) a +0 whip a stone (52, 37, D:4) a +0 short sword (57, 32, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Riezear's Book Emporium a parchment of Grave Claw (79 gold) a parchment of Mercury Arrow (79 gold) a parchment of Jinxbite (79 gold) a parchment of Ensorcelled Hibernation (79 gold) a parchment of Forge Blazeheart Golem (188 gold) a parchment of Mephitic Cloud (124 gold) a parchment of Searing Ray (79 gold) a parchment of Fireball (270 gold) [Shop] Woatar's Weapon Emporium a +2 lajatang of venom (450 gold) the +7 scimitar of the Everdark {holy, rElec rC- rN+ Str+3} (949 gold) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 orcbow (60 gold) a +0 spear (45 gold) a +0 war axe (52 gold) 2 curare-tipped darts (36 gold) a throwing net (45 gold) (0, 0, D:5) an iguana corpse (skeletalised by now) (6, 5, D:5) an iguana corpse (skeletalised by now) (7, 10, D:5) an adder corpse (skeletalised by now) (11, 1, D:5) a +0 robe (12, 5, D:5) an adder skeleton (12, 13, D:5) an adder corpse (skeletalised by now) (13, 10, D:5) a +0 shortbow a centaur skeleton (18, 25, D:5) a hound skeleton (21, 11, D:5) an adder skeleton (21, 12, D:5) a +0 hand axe 2 boomerangs a +0 leather armour an orc skeleton (21, 13, D:5) a jackal skeleton (27, 2, D:5) a +0 whip an orc corpse (skeletalised by now) (29, 0, D:5) a +0 hand axe a +0 chain mail a +0 whip an orc corpse (skeletalised by now) an orc skeleton (30, -1, D:5) a +0 flail (30, 44, D:5) a +0 spear a +0 spear a +0 spear (30, 45, D:5) a +0 whip a gnoll skeleton (32, 47, D:5) an iguana skeleton (40, 3, D:5) a +0 club a +0 robe (41, 4, D:5) a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (41, 5, D:5) a +0 whip Level 6 of the Dungeon (3, -3, D:6) a hound corpse (5, 1, D:6) 4 large rocks (11, -24, D:6) a +0 halberd (12, -24, D:6) a +0 spear a gnoll skeleton (12, -23, D:6) a +0 whip a +0 robe (12, -22, D:6) a +0 whip a gnoll skeleton (13, -24, D:6) a +0 spear (13, -23, D:6) a +0 club (23, -1, D:6) a +0 giant spiked club an ogre skeleton (29, -26, D:6) an adder skeleton (31, -19, D:6) a +0 hand axe an orc skeleton (32, -21, D:6) a +0 leather armour a +0 whip (33, -22, D:6) a +0 falchion of electrocution (33, -20, D:6) a +0 chain mail a +0 trident an orc skeleton (34, -17, D:6) a +0 club an orc skeleton (36, -10, D:6) a +0 dagger (39, -14, D:6) the +7 short sword of Causality {spect, rF++ Str+3} rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (46, -25, D:6) a +0 dagger a +0 robe an orc skeleton (47, -25, D:6) a +0 scimitar a +0 plate armour an orc skeleton (49, -21, D:6) a +0 short sword an orc corpse (skeletalised by now) Level 7 of the Dungeon (25, 5, D:7) a +0 dagger a +0 flail a +0 flail a +0 chain mail an orc corpse (28, 1, D:7) a +0 dagger (39, -3, D:7) a parchment of Soul Splinter (39, 1, D:7) a +0 short sword a +0 scale mail (43, -4, D:7) a wand of warping (7) the Ecumenical Temple