bark Level 1 of the Dungeon (0, 0, D:1) a +0 sling (8, 24, D:1) a +0 ring mail (12, 42, D:1) a ball python corpse (skeletalised by now) (16, -1, D:1) a hobgoblin corpse (skeletalised by now) (19, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 42, D:1) a quokka skeleton (30, 43, D:1) a ball python skeleton (35, 16, D:1) a +0 robe (35, 40, D:1) a +0 spear (39, 43, D:1) a +0 ring mail (42, 39, D:1) a quokka skeleton (51, 53, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 15, D:2) a +0 dagger (11, 24, D:2) an adder corpse (skeletalised by now) (12, 5, D:2) the +1 ring mail "Wyliw" {Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (19, 26, D:2) a +0 leather armour (23, 7, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (36, -13, D:2) a +0 club (46, 22, D:2) a quokka skeleton (46, 25, D:2) 4 poisoned darts (53, 33, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces (5, 1, D:3) a +0 club a +0 leather armour (7, -4, D:3) a +0 robe (12, -5, D:3) a ball python corpse (12, -4, D:3) a parchment of Sublimation of Blood (14, -4, D:3) a rat corpse (15, -9, D:3) a ball python corpse