Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14544883810576165154 12 barneyskeleton the Conjurer (level 2, -1/18 HPs) Began as an Octopode Conjurer on June 10, 2026. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (283 turns). barneyskeleton the Conjurer (Octopode Conjurer) Turns: 283, Time: 00:01:25 Health: -1/18 AC: 1 Str: 6 XL: 2 Next: 33% Magic: 1/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Potions g - a potion of magic Skills: * Level 0.7 Fighting + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm quivers. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal, but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. The endoplasm freezes you. You are frozen. You hit the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The endoplasm hits you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You see here a jackal corpse. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (100% to hit) You miscast Magic Dart. Nothing appears to happen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Found a fuming clear potion. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... ...###...#....... ...# #.#................ ...# #.#................ .#####.................. ....###.........)....... ###....#................ ............†).......... ########................ ###......J@....... #..†...##.###...!. #.........##.# ... ........##..##.# . .......!##.....# ........###..#.. ........# ##.##. ..∩.....# .. . ......... .. You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barneyskeleton the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 228 | D:1 | Learned a level 2 spell: Searing Ray 260 | D:1 | Found Jaryag's Magic Scroll Shoppe. 283 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms, serial_shops, shop, st_stairs_1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Constrict || 4 Unarmed || 2 Dagger || 9 Tentacles || 4 Cast: Magic Dart || 18 Armour: None || 8 Dodge: Dodged || 6