Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9362761246340388574 65 barneyskeleton the Conjurer (level 3, -5/27 HPs) Began as a Demigod Conjurer on June 17, 2026. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:44 (1858 turns). barneyskeleton the Conjurer (Demigod Conjurer) Turns: 1858, Time: 00:05:45 Health: -5/27 AC: 2 Str: 8 XL: 3 Next: 67% Magic: 0/8 EV: 11 Int: 24 God: Gold: 62 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) f - +1 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +2 sling of electrocution c - a +0 spear e - a +0 dagger f - a +1 dagger of flaming (weapon) g - a +1 dagger of electrocution h - a +2 heavy long sword Missiles d - 7 poisoned darts Armour a - a +0 robe (worn) Talismans i - an inkwell talisman Scrolls c - a scroll of blinking {unknown} V - a scroll of vulnerability t - a scroll of teleportation Potions g - 2 potions of magic c - 2 potions of curing a - a potion of ambrosia k - a potion of cancellation {unknown} l - a potion of heal wounds {unknown} Skills: * Level 0.7 Fighting * Level 0.5 Short Blades - Level 0.1 Ranged Weapons * Level 0.9 Armour + Level 1.9 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 12% 1 Sigil of Binding Hex 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Your +1 dagger of flaming stops flaming. Things that are here: a ball python skeleton; an adder skeleton Things that are here: a ball python skeleton; an adder skeleton Your transformation is almost over. Things that are here: a ball python skeleton; an adder skeleton Things that are here: a ball python skeleton; an adder skeleton Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence closely misses you. You condense into your normal self. Your +0 robe and +1 dagger of flaming unmeld from your body. Your +1 dagger of flaming bursts into flame! You float gracefully downwards. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of polymorph (84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) Terence hits you with a +0 flail! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail, wearing a +0 chain mail and carrying a wand of polymorph (84% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail! You stop channelling your searing ray. Terence attacks as he pursues you! Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ......##......# #........# .........>....# #........# ..............# #........# ..............# #........# ..............# #........# ..............# #####........# ........#.....###.รท..........# #....#.##.....##).#.#........# .......##.......@##.#........# ....#####.......@##.##.####### ....##..............##.# .#...............#####.# .................# ##..# ...####..........# #..## ....#...#........# #.## ......##.........###.# #...##...........##..# You could see Terence. Vanquished Creatures 4 adders (D:2) 3 endoplasms 6 hobgoblins 4 jackals A quokka (D:1) 3 ball pythons 4 bats 3 frilled lizards (D:1) 3 goblins 2 kobolds A rat (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barneyskeleton the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 469 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 704 | D:1 | Reached skill level 4 in Conjurations 725 | D:1 | Got Plato's Omnibus of the Mantle 1123 | D:2 | Reached XP level 3. HP: 25/27 MP: 2/8 1193 | D:2 | Encountered Terence 1305 | D:1 | Learned a level 2 spell: Searing Ray 1858 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, shapermc_ecumenical_altar_rom_forum, kennysheep_doodads, moated_statue, serial_bayou_pond_e D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.1 Stealth | 2 | 2.3 Spellcasting | 2 | 2.0 Fighting | | 0.7 Short Blades | | 0.5 Ranged Weapons | | 0.1 Armour | | 0.9 Dodging | | 1.9 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Dagger || 16 Fire: Sling || 3 Cast: Magic Dart || 81 Searing Ray || 3 Read: Identify || 3 Immolation || 1 Vulnerability || 1 Armour: Robe || 25 None || 4 Dodge: Dodged || 38