Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13328713209954586370 5 barneyskeleton the Vexing (level 1, 17/17 HPs) Began as a Gnoll Hexslinger on June 19, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (446 turns). barneyskeleton the Vexing (Gnoll Hexslinger) Turns: 446, Time: 00:01:18 Health: 17/17 AC: 3 Str: 7 XL: 1 Next: 80% Magic: 4/4 EV: 12 Int: 12 God: Gold: 66 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) d - a +0 dagger Missiles e - 3 boomerangs Armour b - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls p - a scroll of poison c - a scroll of fear {unknown} e - a scroll of butterflies {unknown} Potions d - a potion of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 4.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 5.3 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Forgecraft + Level 2.0 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Swiftness Air 1% N/A 58% 3 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aim: a hobgoblin (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 61% to hit) You shoot a sling bullet. The sling bullet closely misses the hobgoblin. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (lightly wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your Fire Magic skill increases to level 2! Found 9 gold pieces and a sling. You now have 66 gold pieces (gained 9). You see here a +0 sling. You encounter a bat. You see here a parchment of Swiftness. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a bat (46% to hit) You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.## #.# #.# #.######## #.# #......... #.# ########## #.# # #.# # #.# # #### #.# ######## ...######## #@# #....... ##............†..# #.#####. ##..############## #####. ................ ∆ ..##. ##..####.####### # #.##. ....# #.# #.##.##. ##.## #.# #....... ##.#####.# ####.### #........# ##.## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | barneyskeleton the Gnoll Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 341 | D:1 | Found a faded altar of an unknown god. 446 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, shapermc_ecumenical_altar_flowoftime Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Ranged Weapons | | 4.4 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.6 Conjurations | | 0.1 Hexes | | 5.3 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Forgecraft | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Fire: Sling || 18 Armour: Robe || 2 Dodge: Dodged || 6