Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14588310378746948251 0 barneyskeleton the Purveyor of Pain (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on July 12, 2026. Was an Initiate of Kikubaaqudgha. Slain by a water moccasin (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:26 (116 turns). barneyskeleton the Purveyor of Pain (DsNe) Turns: 116, Time: 00:04:26 Health: 0/13 AC: 17 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: -8 Int: 27 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire + . . (50%) o - +13 scythe of Curses {drain, curses, ^Drain} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) C - +5 golden dragon scales rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth f - +6 ring of intelligence HPRegen 0.22/turn g - +6 ring of intelligence MPRegen 0.08/turn %: no teleportation @: no status effects A: no striking features a: Renounce Religion (0%) You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. m - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. o - the +13 scythe of Curses (weapon) {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. p - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) It cannot be enchanted further. q - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. r - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. s - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. t - the +9 sword of Power {valour} (You found it in the Dungeon) It cannot be enchanted further. v - a +5 triple sword w - a +5 lajatang x - a +5 triple crossbow Armour b - a +0 robe k - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. l - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. u - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). y - an orb of guile z - an orb of mayhem A - a +5 crystal plate armour B - +5 fire dragon scales C - +5 golden dragon scales (worn) D - +5 ice dragon scales E - a +5 plate armour F - +5 shadow dragon scales G - +5 storm dragon scales Jewellery c - a ring of flight d - a +6 ring of dexterity e - a +6 ring of dexterity f - a +6 ring of intelligence (worn) g - a +6 ring of intelligence (worn) h - a +6 ring of strength i - a +6 ring of strength Talismans n - an eel talisman H - a fortress talisman I - an inkwell talisman J - a lupine talisman K - a quill talisman L - a serpent talisman M - the spider talisman "Kovvy" {Dex+2} (You found it in the Dungeon) [spider talisman] Dex+2: It affects your dexterity (+2). N - a wellspring talisman Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 52% 2d10 100% 2 Vampiric Draining Necr 26% 2d7 100% 3 Animate Dead Necr 26% N/A 100% 4 Curse of Agony Necr 26% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Message History You feel clever. f - a +6 ring of intelligence (worn) You feel clever. g - a +6 ring of intelligence (worn) Okay, then. Okay, then. Items here: %%%%%%%%. Okay, then. n - an eel talisman; H - a fortress talisman; I - an inkwell talisman J - a lupine talisman; K - a quill talisman; L - a serpent talisman M - the spider talisman "Kovvy" {Dex+2}; N - a wellspring talisman Okay, then. There is an ancient bone altar of Kikubaaqudgha here. You kneel at the altar of Kikubaaqudgha. Kikubaaqudgha welcomes you! Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter an adder and a water moccasin. Found a +1 bardiche of freezing and a parchment of Silence. Found a transporter. The water moccasin hisses angrily. You miss the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you. The adder bites you but does no damage. You barely miss the water moccasin. The water moccasin bites you. The adder bites you but does no damage. The water moccasin bites you but does no damage. The adder bites you but does no damage. The water moccasin bites you. The adder bites you but does no damage. You hit the water moccasin. A forgotten god smites the water moccasin! The water moccasin is heavily wounded. The water moccasin bites you but does no damage. The adder bites you but does no damage. The water moccasin bites you but does no damage. The adder bites you but does no damage. The water moccasin bites you. You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓.....▓ ▓..SS.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a water moccasin and an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | barneyskeleton the Demonspawn Necromancer began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {valour} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 14 | D | Identified the spider talisman "Kovvy" {Dex+2} 19 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 19 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 19 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 21 | D | Got the +11 Singing Sword {sonic wave} 21 | D | Got the +11 plutonium sword {mutate, ^Contam Stlth-} 21 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 21 | D | Got the +6 shillelagh "Devastator" {shatter} 21 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 21 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 21 | D | Got the +8 storm bow {elec, penet} 21 | D | Got the +9 sword of Power {valour} 21 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 21 | D | Banished a spatial maelstrom 104 | D | Became a worshipper of Kikubaaqudgha 113 | D | Entered arena 2. 113 | D | Found a transporter. 113 | D | Encountered a water moccasin 116 | D | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 3 Melee: Scythe || 3 Armour: Golden dragon sca || 14